# Screen Stretch Resolver MCP for AI Agents AI Agent Connect

> Screen Stretch Resolver handles the math for stretched resolutions in tactical shooters. It calculates pixel expansion, field of view shifts, and coordinate mapping so you can stay accurate when playing on non-native aspect ratios like 4:3 on a widescreen monitor.

## Overview
- **Category:** gaming
- **Price:** Free
- **Endpoint:** https://edge.vinkius.com/vk_preview_sWNzocpAhuw0GgzG5FXlaNkSzkD9U7wwBD7aAjXz/ai-agent-connect
- **Tags:** resolution, fov, stretched, tactical-shooter, pixel-mapping

## Description

Imagine you're playing a tactical shooter and you've switched to a 4:3 stretched resolution to get that wider horizontal view. Suddenly, your crosshair feels off, and you're not sure exactly how much your field of view has actually shrunk or how pixels are being pulled across your screen. This Connector takes the guesswork out of that visual distortion. Instead of squinting at your monitor or trying to guess where an enemy is based on a stretched coordinate, you can ask your AI client to do the heavy lifting. It handles the math for pixel expansion factors and maps out exactly how your view changes. You'll get precise data on how much your FOV is being altered and can even translate specific screen points back to native pixels. It's a massive help for players who want to maintain high-level accuracy without the mental overhead of constant recalculation. Finding this in the Vinkius catalog makes it easy to plug into your existing setup so you can focus on the game rather than the geometry of your display.

## Tools

### analyze_fov_shift
It calculates how much your perceived field of view changes when you switch aspect ratios. This helps you understand the visual distortion of your current setup.

### calculate_stretch_multipliers
This tool determines the magnitude of pixel expansion between your game resolution and your monitor. You can use it to quickly see how much your image is being pulled horizontally.

### map_coordinate_conversion
This tool translates a specific point on your screen from stretched space back to native pixels. It helps you maintain aim consistency by knowing exactly where your crosshair lands.

## Prompt Examples

**Prompt:** 
```
I'm playing 1280x960 on a 1080p screen. What's my stretch?
```

**Response:** 
```
Based on your resolutions, here is your stretch data:

* **Horizontal Scale Factor:** 1.5
* **Pixel Expansion:** Your horizontal pixels are expanded by **50%**.

This means your image is being pulled significantly to the sides, which is typical for a 4:3 stretched setup on a 16:9 monitor.
```

**Prompt:** 
```
If my FOV is 90 on 16:9, what's it on 4:3 stretched?
```

**Response:** 
```
When switching from a native 16:9 aspect ratio to a 4:3 stretched resolution, your field of view changes as follows:

| Metric | Original (16:9) | Stretched (4:3) |
| :--- | :--- | :--- |
| **Horizontal FOV** | 90 degrees | **~75.9 degrees** |

Your horizontal field of view is reduced because the image is being stretched horizontally.
```

**Prompt:** 
```
Convert (640, 480) from 1280x960 to 1920x1080.
```

**Response:** 
```
I've mapped those coordinates from your stretched resolution to your native screen:

* **Stretched Point:** (640, 480)
* **Native Point:** **(960, 540)**

You can use these native coordinates to ensure your crosshair or markers stay consistent across different display settings.
```

## Capabilities

### Calculate horizontal stretch multipliers
Get the exact ratio of how much your screen is being pulled horizontally.

### Analyze field of view changes
See exactly how much your perceived FOV shrinks when you switch aspect ratios.

### Convert stretched screen coordinates
Translate points from a stretched view back to your native monitor pixels.

### Determine pixel expansion factors
Find out the magnitude of expansion between your game resolution and monitor.

### Map crosshair positions
Identify where your crosshair actually sits on a native layout.

## Use Cases

### Calculating FOV on a 4:3 stretched resolution
A player on a 1080p monitor wants to know the FOV on 1280x960. They ask their agent to analyze the shift to get an accurate number.

### Mapping crosshair positions for aim training
An aim trainer needs to map out specific points for different resolutions. They use coordinate conversion to find native positions.

### Explaining resolution advantages to an audience
A streamer wants to explain why 4:3 stretched looks wider. They use the stretch multiplier tool to get the exact expansion data.

### Verifying pixel expansion for custom setups
A player wants to know how much their image is being pulled horizontally. They use the multiplier tool to check their specific resolution pair.

## Benefits

- Get precise horizontal stretch multipliers using calculate_stretch_multipliers to understand your screen's geometry.
- Know your exact field of view with analyze_fov_shift so you don't lose your sense of distance.
- Map crosshairs perfectly to native pixels with map_coordinate_conversion to maintain aim consistency.
- Remove the mental math of resolution switching by letting your agent handle the expansion factors.
- Stay accurate during high-stakes matches by knowing the real-world coordinate mapping of your stretched view.

## How It Works

The bottom line is that you get perfect geometric accuracy for stretched gaming resolutions without doing any manual math.

1. Provide your current stretched resolution and your native monitor resolution.
2. Input the specific screen coordinates or FOV values you want to check.
3. Get back the exact multipliers, shift values, or mapped coordinates instantly.

## Frequently Asked Questions

**What does the Screen Stretch Resolver do for my gaming setup?**
It handles all the math for stretched resolutions. It tells you exactly how much your screen is expanding, how much your FOV is shrinking, and maps coordinates between different aspect ratios.

**Can I use Screen Stretch Resolver for 4:3 stretched resolutions?**
Yes, that is the primary use case. It helps you understand the visual distortion that happens when you play on a 4:3 stretched resolution on a widescreen monitor.

**How does Screen Stretch Resolver help with my FOV?**
It calculates the exact degree of FOV shift. This helps you stay accurate by knowing how much your horizontal view actually changes when you switch resolutions.

**Can Screen Stretch Resolver map my crosshair coordinates?**
Yes, it can translate a specific point on a stretched screen back to native pixels. This is great for maintaining aim consistency across different setups.

**Is Screen Stretch Resolver useful for tactical shooters?**
It is specifically designed for tactical shooters where precise aim and understanding your field of view are critical for competitive play.

**How do I find my stretch multiplier with Screen Stretch Resolver?**
Just give your AI client your current game resolution and your monitor's native resolution. It will instantly return the horizontal stretch multiplier for you.

**How does the stretch multiplier calculation work?**
The `calculate_stretch_multipliers` tool compares your monitor's native resolution to your game's active resolution to find the horizontal and vertical expansion factors.

**Can I use this to map crosshair positions?**
Yes, by using `map_coordinate_conversion`, you can take a coordinate from your stretched resolution and find its corresponding pixel position on your native monitor.

**Does this tool account for FOV changes?**
Yes, the `analyze_fov_shift` tool calculates the effective horizontal field of view and the percentage change in visibility when you switch aspect ratios.