Use Collision Detection Primitives with your AI.
Connect your account once and let the AI you already use work with it, without building another integration. Calculate 3D intersections, penetrations, and impact timings for spheres, AABBs, rays, and planes.
Developed, maintained, and hosted by Vinkius.
MCP VERIFIED · PRODUCTION READY · VINKIUS GUARANTEED
Waiting for input…
Works with modern AI clients that support MCP, including ChatGPT, Claude, Cursor, and more.
Complete set · 4 capabilities
The complete Collision Detection Primitives capability set.
These are the exact actions your AI can choose when you ask it to work with Collision Detection Primitives.
01-04
4 capabilities in this set.
Part of 4 available through Collision Detection Primitives.
- 01
Spherical collision
Check intersection between two spheres
- 02
Boundary inclusion
Check if a sphere is within bounds
- 03
Box collision
Check collision between a sphere and an AABB
- 04
Ray intersection
Check intersection between a ray and an AABB
Observed, not estimated
642ms average. Fast in production.
Collision Detection Primitives is checked daily against the live service.
- Fastest day
- 503ms
- Slowest day
- 784ms
- 14-day trend
- Slowing+12%
Connect your client
One URL. Every client.
Activate the Connector, copy your link, and paste it into the client you already use. 4 capabilities arrive ready to run.
Preview access · not provider authentication
The vk_preview_* token belongs to Vinkius preview infrastructure. It lets Claude discover and display the capabilities of Collision Detection Primitives, so you can see the experience inside your AI.
It does not authenticate your account with Collision Detection Primitives. Actions requiring credentials or live account data may not run until you activate the Connector and authorize the service.
Collision Detection Primitives Connector
You're all set. Choose your MCP client and follow the setup instructions.
https://edge.vinkius.com/vk_preview_kK2yROtuWhslKjCtmw2YLCD0P6tkFHsyCR0wgegM/mcpClaude Desktop
Follow the steps below to connect in seconds.
- 1In Claude Desktop, open Settings → Connectors.
- 2Click “Add custom connector” and paste the connector link above as the remote MCP server URL.
- 3Click Add and start a new chat — Collision Detection Primitives capabilities are ready to use.
{
"mcpServers": {
"collision-detection-primitives-mcp": {
"url": "https://edge.vinkius.com/vk_preview_kK2yROtuWhslKjCtmw2YLCD0P6tkFHsyCR0wgegM/mcp"
}
}
}
Claude
ChatGPT
Cursor
VS Code
Windsurf
Claude Code
JetBrains
Cline
Step-by-step instructions for each client are in the guide. How to connect
FAQ
Questions Collision Detection Primitives owners ask.
- 01
What types of primitives are supported?
The server supports spheres, Axis-Aligned Bounding Boxes (AABB), rays, and planes for various intersection tests.
- 02
How do I use the spherical_collision capability?
Provide two JSON strings representing spheres, each containing a center (x, y, z) and a radius.
- 03
Does the server provide penetration depth?
Yes, for collision tests like box_collision, the capability returns the penetration depth and the contact point.
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