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Connect Collision Detection Primitives to ChatGPT and Claude

Set it up once and it works in ChatGPT, Claude, Cursor, and any other client you love. It all runs safely in the background, so you can relax and focus on what really matters. Calculate precise 3D intersections and impact timings instantly.

Ask AI about this Connector

Developed, maintained, and hosted by Vinkius.

MCP VERIFIED · PRODUCTION READY · VINKIUS GUARANTEED

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Works with modern AI clients that support MCP, including ChatGPT, Claude, Cursor, and more.

ChatGPTClaudeCursorPerplexityGeminiMicrosoft CopilotRaycastMeta AI

Your AI does the work. We keep it safe and sound.

No other AI tool gives you this. Your workflow runs in the client you already love, your account stays protected, and you decide what the agent can and cannot do. It is the whole reason to make the switch.

Each Connector lives inside our infrastructure, the same place where your workflow runs. The three things below are already part of it, working quietly in the background so you never have to think about them. Nothing to add, nothing to set up, nothing to worry about.

A futuristic MCP client docking bay
V8 Isolate01

Each Connector runs inside its own sealed environment.

Each Connector runs inside its own sealed V8 runtime — no access to your files, your system, or other servers. A Connector never sees past its own request.

Kill Switch02

One switch stops every agent. Instantly.

One action deactivates every Connector, revokes every token, and ends every session at once. AI Governance keeps the record.

FinOps per User03

Spending limits that pause instead of surprise.

Every user keeps their own connections and credentials, isolated from everyone else. Anything that would cross your spending limit is held for your approval, not billed.

Three controls, built into the layer your AI connects through.

Curated set · 4 capabilities

We ship only the actions that matter.

Capability set01 / 01

01-04

4 capabilities in this set.

Part of 4 available through Collision Detection Primitives.

  1. 01

    Spherical collision

    This capability checks if two spheres overlap. It returns specific contact details like penetration depth.

  2. 02

    Boundary inclusion

    Use this to verify if a sphere is contained within specific spatial bounds.

  3. 03

    Box collision

    This capability calculates intersections between a sphere and an axis-aligned bounding box (AABB).

  4. 04

    Ray intersection

    This capability performs ray casting against an AABB to find the time of impact and the exact hit point.

Real work

What teams actually run

01

Physics Debugging

Check why two objects in a simulation are overlapping by calculating penetration depth.

02

Ray Casting for Vision

Determine where a ray hits a specific box to simulate line-of-sight.

03

Spatial Containment

Verify if a moving object stays within a designated safety zone or boundary.

04

Collision Logic

Test sphere and AABB intersections to build basic collision detection routines.

One connector, every AI

Collision Detection Primitives works with the most popular AI clients.

These are the most popular clients, each with a step-by-step guide: one link, set up once, with governance and visibility built in. And because everything runs on the MCP standard, the same connection also works in any other compatible client — nothing to rebuild.

Building your own app? The connector is yours to use.

You don't need a client to put Collision Detection Primitives to work: the same hosted connection plugs into your own applications and agent code, with the same governance on every request. Build with it, chat with it — one connection for both.

Observed, not estimated

742ms average. Fast in production.

Collision Detection Primitives is checked daily against the live service.

Daily averagePeak 955ms
Oct 3Today
Fastest day
554ms
Slowest day
955ms
14-day trend
Slowing+8%

Connect your client

One URL. Every client.

Activate the Connector, copy your link, and paste it into the client you already use. 4 capabilities arrive ready to run.

Preview access · not provider authentication

The vk_preview_* token belongs to Vinkius preview infrastructure. It lets Claude discover and display the capabilities of Collision Detection Primitives, so you can see the experience inside your AI.

It does not authenticate your account with Collision Detection Primitives. Actions requiring credentials or live account data may not run until you activate the Connector and authorize the service.

Collision Detection Primitives Connector

You're all set. Choose your MCP client and follow the setup instructions.

Connector linkhttps://edge.vinkius.com/vk_preview_kK2yROtuWhslKjCtmw2YLCD0P6tkFHsyCR0wgegM/mcp

Claude Desktop

Follow the steps below to connect in seconds.

  1. 1In Claude Desktop, open Settings → Connectors.
  2. 2Click “Add custom connector” and paste the connector link above as the remote MCP server URL.
  3. 3Click Add and start a new chat — Collision Detection Primitives capabilities are ready to use.
Configuration · claude_desktop_config.jsonCopy
{
  "mcpServers": {
    "collision-detection-primitives-mcp": {
      "url": "https://edge.vinkius.com/vk_preview_kK2yROtuWhslKjCtmw2YLCD0P6tkFHsyCR0wgegM/mcp"
    }
  }
}
  • Claude
  • ChatGPT
  • Cursor
  • VS Code
  • Windsurf
  • Claude Code
  • JetBrains
  • Cline

Step-by-step instructions for each client are in the guide. How to connect

Guided setup for Claude? Set up Collision Detection Primitives in Claude and other AIs

See all the AI clients this connector works with ↑

Who it's for

Built for the work Collision Detection Primitives owners hand off.

This MCP is built for developers and researchers working with 3D spatial data.

  • 01

    Game Developers

    Hand off collision logic and hit detection math to the agent.

  • 02

    Graphics Programmers

    Use the agent to calculate ray casting and intersection points for rendering tasks.

  • 03

    Robotics Engineers

    Offload boundary checks and spatial containment math to the AI client.

FAQ

Questions Collision Detection Primitives owners ask.

  • 01

    What kind of 3D shapes does this MCP support?

    The MCP supports spheres, axis-aligned bounding boxes (AABB), and rays.

  • 02

    How does it handle ray casting?

    It uses the slab method to calculate the time of impact and the specific hit point for rays intersecting with AABBs.

  • 03

    Can I use this with Cursor or Claude?

    Yes, you can use this with any MCP-compatible client like Claude, Cursor, or Windsurf once connected via Vinkius.

  • 04

    Does it provide penetration depth?

    Yes, the spherical_collision capability provides penetration depth and contact points when spheres overlap.

  • 05

    Is the math high precision?

    The MCP is designed as a specialized computational engine for high-precision geometric intersection testing.

  • 06

    What types of primitives are supported?

    The server supports spheres, Axis-Aligned Bounding Boxes (AABB), rays, and planes for various intersection tests.

  • 07

    How do I use the spherical_collision capability?

    Provide two JSON strings representing spheres, each containing a center (x, y, z) and a radius.

  • 08

    Does the server provide penetration depth?

    Yes, for collision tests like box_collision, the capability returns the penetration depth and the contact point.

Connect Collision Detection Primitives to Claude, Cursor, ChatGPT & more