Use Polygon Budget Allocator with your AI.
Connect your account once and let the AI you already use work with it, without building another integration. Optimize game performance with deterministic polygon budget distribution and resource modeling.
Developed, maintained, and hosted by Vinkius.
MCP VERIFIED · PRODUCTION READY · VINKIUS GUARANTEED
Waiting for input…
Works with modern AI clients that support MCP, including ChatGPT, Claude, Cursor, and more.
Complete set · 4 capabilities
The complete Polygon Budget Allocator capability set.
These are the exact actions your AI can choose when you ask it to work with Polygon Budget Allocator.
01-04
4 capabilities in this set.
Part of 4 available through Polygon Budget Allocator.
- 01
Get lod strategies
Retrieves the standardized polygon scaling factors for different Level of Detail tiers
- 02
Analyze scene budget
Evaluates the current scene state against the total polygon budget to determine allocations, utilization, and necessary optimizations
- 03
Calculate resource limits
Determines the secondary resource constraints (texture memory and shader complexity) based on the primary polygon budget
- 04
Optimize draw calls
Suggests how to group objects to minimize draw calls via static batching
Observed, not estimated
823ms average. Fast in production.
Polygon Budget Allocator is checked daily against the live service.
- Fastest day
- 677ms
- Slowest day
- 990ms
- 14-day trend
- Stable-2%
Connect your client
One URL. Every client.
Activate the Connector, copy your link, and paste it into the client you already use. 4 capabilities arrive ready to run.
Preview access · not provider authentication
The vk_preview_* token belongs to Vinkius preview infrastructure. It lets Claude discover and display the capabilities of Polygon Budget Allocator, so you can see the experience inside your AI.
It does not authenticate your account with Polygon Budget Allocator. Actions requiring credentials or live account data may not run until you activate the Connector and authorize the service.
Polygon Budget Allocator Connector
You're all set. Choose your MCP client and follow the setup instructions.
https://edge.vinkius.com/vk_preview_oJM9R4qXTPwrszXwH66Rpd4as9JHKPY6ehla8Xv3/mcpClaude Desktop
Follow the steps below to connect in seconds.
- 1In Claude Desktop, open Settings → Connectors.
- 2Click “Add custom connector” and paste the connector link above as the remote MCP server URL.
- 3Click Add and start a new chat — Polygon Budget Allocator capabilities are ready to use.
{
"mcpServers": {
"polygon-budget-allocator-mcp": {
"url": "https://edge.vinkius.com/vk_preview_oJM9R4qXTPwrszXwH66Rpd4as9JHKPY6ehla8Xv3/mcp"
}
}
}
Claude
ChatGPT
Cursor
VS Code
Windsurf
Claude Code
JetBrains
Cline
Step-by-step instructions for each client are in the guide. How to connect
FAQ
Questions Polygon Budget Allocator owners ask.
- 01
How is the polygon budget distributed?
Budget is distributed proportionally based on the importance value (1-10) assigned to each object relative to the total importance sum of all objects.
- 02
What are the standard LOD levels?
The capability uses standardized scaling factors: LOD0 (100%), LOD1 (50%), LOD2 (25%), and LOD3 (10%).
- 03
Can I optimize draw calls?
Yes, you can use optimize_draw_calls to identify static objects that can be batched together to reduce CPU overhead.
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