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Connect RPG Encounter Balance Calculator to your AI

Set it up once and it works in ChatGPT, Claude, Cursor, and any other client you love. It all runs safely in the background, so you can relax and focus on what really matters. Build combat encounters that hit the perfect difficulty.

Ask AI about this Connector

Developed, maintained, and hosted by Vinkius.

MCP VERIFIED · PRODUCTION READY · VINKIUS GUARANTEED

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Works with modern AI clients that support MCP, including ChatGPT, Claude, Cursor, and more.

ChatGPTClaudeCursorPerplexityGeminiMicrosoft CopilotRaycastMeta AI

Your AI does the work. We keep it safe and sound.

No other AI tool gives you this. Your workflow runs in the client you already love, your account stays protected, and you decide what the agent can and cannot do. It is the whole reason to make the switch.

Each Connector lives inside our infrastructure, the same place where your workflow runs. The three things below are already part of it, working quietly in the background so you never have to think about them. Nothing to add, nothing to set up, nothing to worry about.

A futuristic MCP client docking bay
V8 Isolate01

Each Connector runs inside its own sealed environment.

Each Connector runs inside its own sealed V8 runtime — no access to your files, your system, or other servers. A Connector never sees past its own request.

Kill Switch02

One switch stops every agent. Instantly.

One action deactivates every Connector, revokes every token, and ends every session at once. AI Governance keeps the record.

FinOps per User03

Spending limits that pause instead of surprise.

Every user keeps their own connections and credentials, isolated from everyone else. Anything that would cross your spending limit is held for your approval, not billed.

Three controls, built into the layer your AI connects through.

Curated set · 3 capabilities

We ship only the actions that matter.

Capability set01 / 01

01-03

3 capabilities in this set.

Part of 3 available through RPG Encounter Balance Calculator.

  1. 01

    Generate balancing strategies

    This capability provides specific advice for adjusting encounter difficulty. It suggests changes to HP or damage to hit your target difficulty level.

  2. 02

    Assess encounter lethality

    This capability calculates the probability of player victory and the overall risk level. It uses combat volatility to show how dangerous a fight is.

  3. 03

    Calculate combat duration

    This capability estimates how many turns each side will survive. It uses HP and damage stats to predict the length of the fight.

Real work

What teams actually run

01

Pre-Session Prep

Check if your planned boss fight is too easy before your players arrive.

02

Mid-Combat Adjustments

Get advice on how to buff a monster if the players are breezing through the fight.

03

System Balancing

Verify that a new set of monster stats provides the intended level of challenge.

04

Risk Management

Determine if a high-volatility combat is too risky for a low-level party.

One connector, every AI

RPG Encounter Balance Calculator works with the most popular AI clients.

These are the most popular clients, each with a step-by-step guide: one link, set up once, with governance and visibility built in. And because everything runs on the MCP standard, the same connection also works in any other compatible client — nothing to rebuild.

Building your own app? The connector is yours to use.

You don't need a client to put RPG Encounter Balance Calculator to work: the same hosted connection plugs into your own applications and agent code, with the same governance on every request. Build with it, chat with it — one connection for both.

Observed, not estimated

687ms average. Fast in production.

RPG Encounter Balance Calculator is checked daily against the live service.

Daily averagePeak 949ms
Oct 3Today
Fastest day
552ms
Slowest day
949ms
14-day trend
Stable-1%

Connect your client

One URL. Every client.

Activate the Connector, copy your link, and paste it into the client you already use. 3 capabilities arrive ready to run.

Preview access · not provider authentication

The vk_preview_* token belongs to Vinkius preview infrastructure. It lets Claude discover and display the capabilities of RPG Encounter Balance Calculator, so you can see the experience inside your AI.

It does not authenticate your account with RPG Encounter Balance Calculator. Actions requiring credentials or live account data may not run until you activate the Connector and authorize the service.

RPG Encounter Balance Calculator Connector

You're all set. Choose your MCP client and follow the setup instructions.

Connector linkhttps://edge.vinkius.com/vk_preview_4uXRVQItaC5yiFn5jTpeaQmIBekp2jjLT8oCs3ql/mcp

Claude Desktop

Follow the steps below to connect in seconds.

  1. 1In Claude Desktop, open Settings → Connectors.
  2. 2Click “Add custom connector” and paste the connector link above as the remote MCP server URL.
  3. 3Click Add and start a new chat — RPG Encounter Balance Calculator capabilities are ready to use.
Configuration · claude_desktop_config.jsonCopy
{
  "mcpServers": {
    "rpg-encounter-balance-calculator-mcp": {
      "url": "https://edge.vinkius.com/vk_preview_4uXRVQItaC5yiFn5jTpeaQmIBekp2jjLT8oCs3ql/mcp"
    }
  }
}
  • Claude
  • ChatGPT
  • Cursor
  • VS Code
  • Windsurf
  • Claude Code
  • JetBrains
  • Cline

Step-by-step instructions for each client are in the guide. How to connect

Guided setup for Claude? Set up RPG Encounter Balance Calculator in Claude and other AIs

See all the AI clients this connector works with ↑

Who it's for

Built for the work RPG Encounter Balance Calculator owners hand off.

This MCP is built for tabletop RPG enthusiasts who want to spend less time crunching numbers and more time narrating stories.

  • 01

    Game Masters

    They hand off player and monster stats to the AI to check encounter balance.

  • 02

    Adventure Designers

    They use the capability to ensure combat encounters meet specific difficulty requirements.

  • 03

    Homebrew Creators

    They use the math to verify that new monsters aren't accidentally broken or too weak.

FAQ

Questions RPG Encounter Balance Calculator owners ask.

  • 01

    What stats do I need to provide for a combat calculation?

    You should provide total HP, average damage per turn, and defense values like AC for both players and enemies.

  • 02

    Can I use this with Claude?

    Yes, you can use this MCP with any MCP-compatible client including Claude, Cursor, and Windsurf.

  • 03

    How does the capability help with difficult encounters?

    The capability uses the generate_balancing_strategies function to suggest specific changes to HP or damage to reach your target difficulty.

  • 04

    Does this work for any RPG system?

    The capability works with any system where you can provide HP, damage, and defense statistics.

  • 05

    How do I get access to the math capabilities?

    Once you connect your client to Vinkius, the capabilities are immediately available for your agent to use.

  • 06

    How do I calculate how long a fight will last?

    Use the calculate_combat_duration capability. You need to provide JSON objects for both player and enemy stats, including total HP, average damage per turn, and average defense.

  • 07

    Can this capability help me prevent a Total Party Kill (TPK)?

    Yes. By using assess_encounter_lethality, you can identify high-risk encounters before they happen. If the risk level is too high, use generate_balancing_strategies to find ways to lower the danger.

  • 08

    What parameters are needed for balancing strategies?

    To use generate_balancing_strategies, you must provide the metrics from previous calculations (duration, probability, and risk) along with your desired difficulty tier.

Connect RPG Encounter Balance Calculator to Claude, Cursor, ChatGPT & more