B5 Arena MCP for AI. Analyze esports stats and player performance on demand.
Works with every AI agent you already use
…and any MCP-compatible client








Connect to your AI in seconds.
B5 Arena MCP automatically pulls competitive stats for esports players and teams. Use this to pull match logs, track player ELO scores across regions, or check current server status from any AI agent.
Get detailed K/D ratios and full team rosters without opening a single heavy demo file.
What your AI can do
Get ban list
Fetches the current list of players banned from B5 Arena for anti-cheat violations.
Get clutch highlights
Extracts timestamps and data points related to highly impactful, auto-generated match highlights.
Get event list
Retrieves details about any active promotional events or in-game drops currently running.
Fetch a player's complete summary, including their general B5 Account stats.
Retrieve the names and details for any specific amateur or semi-pro five-stack group.
Find a player's profile within the full B5 directory using their alias.
Extract deep, specific telemetry data for any given B5 pug match.
Query the current active leaderboards and divisional rankings in real time.
Get a list of recently concluded matches happening within the B5 hub.
Check the current status and network health of the entire B5 node system.
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B5 Arena MCP: 10 Tools for Competitive Gaming Data
Use these ten tools to retrieve specific data points—from server health checks to detailed player ban lists—within your chat interface.
Make your AI actually useful.
Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.
Start using B5 Arena on VinkiusGet Ban List
Fetches the current list of players banned from B5 Arena for anti-cheat violations.
Get Clutch Highlights
Extracts timestamps and data points related to highly impactful, auto-generated...
Get Event List
Retrieves details about any active promotional events or in-game drops currently...
Get Match Scoreboard
Extracts highly detailed match telemetry for a specific B5 casual game (pug).
Get Ranking List
Queries the current active leaderboards and division standings within the system.
Get Recent Matches
Gets a list of matches that were recently played in the B5 main hub.
Get Server Status
Checks the live operational health and network status of the B5 server nodes.
Get Team Info
Looks up detailed roster information for a specific five-stack amateur team.
Get User Data
Retrieves an individual player's complete overall B5 Account summary and metrics.
Search User
Searches the entire B5 directory to find a user by their alias or username.
Security and governance baked right in.
Pick your AI client below to get set up. Just create a Vinkius account, subscribe, and you're instantly up and running. We handle the entire backend infrastructure, delivering out-of-the-box support for HTTPS Streamable, SSE, and OAuth2—zero messy routing required.
Choose How to Get Started
Build a custom MCP for your own tools, or connect a ready-made integration from our catalog.
Build Your Own
Turn any API into an MCP. Import a spec, define Agent Skills, or deploy with MCPFusion.
- Import from OpenAPI, Swagger, or YAML specs
- Create Agent Skills with progressive disclosure
- Deploy to edge with MCPFusion framework
- Built in DLP, auth, and compliance on every call
- Real time usage dashboard and cost metering
- Publish to catalog or keep private
Make Your AI Do More
Start with B5 Arena, then connect any of our 5,100+ other servers whenever your AI needs more. One click, no limits.
- Use this MCP plus 5,100+ others, all in one place
- Add new capabilities to your AI anytime you want
- Every connection is secured and compliant automatically
- Track usage and costs across all your servers
- Works with Claude, ChatGPT, Cursor, and more
- New servers added to the catalog every week
Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by B5 Arena. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.
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Works with Claude, ChatGPT, Cursor, and more
The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.
This connection provides 10 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.
Checking stats usually means opening ten different tabs and copying everything into a spreadsheet.
Today, if you want to know how a team performed, you open the game logs. You copy scores from one tab; then you jump to another section to find player aliases; then you have to manually check a third dashboard for current rankings. Every single metric requires opening a new window and copying data point by painful data point.
With this MCP, your agent handles all that clicking. Give it the match ID, and it pulls detailed telemetry straight into your chat interface. You get structured JSON output showing every score, kill, and death without leaving the conversation.
get_user_data Gives you a single source for complete player profiles.
Before, finding out everything about a player meant starting at their profile page. You'd get their basic stats but miss the overarching account summary or any historical context that wasn't immediately visible on screen.
Now, one single call to get_user_data gives your agent the full picture of the user's B5 Account status—the overall metrics you need right away.
What your AI can actually do with this
Need deep performance data on B5 Arena matches? This MCP connects your agent directly to the raw stats needed for esports analysis. Forget clicking through multiple dashboards just to check one player's record or see if a server node is down. You can run detailed queries to monitor team rosters and extract post-game telemetry instantly, all via natural chat commands.
For instance, you can find out who was banned from playing the latest round using the ban list tool, or pull up an entire squad's profile just by searching for their aliases. When integrated into your existing AI workflow via Vinkius, this MCP treats complex stats—from event listings to match scoring—like simple lookups.
You get a clear picture of performance metrics and competitive history without ever needing the developer portal.
019d841a-4c4f-72d9-b742-fc99022aea65 Here's how it actually works
The bottom line is you send one natural language request, and the MCP handles all the API calls to deliver structured esports intelligence.
First, subscribe to this MCP on Vinkius.
Next, create an API Key in the B5 Developer Portal and inject that key into your AI client's configuration.
Then, instruct your agent with a plain text command like 'Pull the match scoreboard for 992-abc' and get the structured data back.
Who is this actually for?
Esports analysts who are sick of manually compiling data from multiple sources. Clan managers tired of checking match logs hour by hour. Community organizers needing quick, verifiable historical performance metrics.
Needs to compare team mechanics and track K/D ratio fluctuations ahead of a tournament without running custom scripts.
Wants to monitor the overall health of their internal members by tracking recent match progression simultaneously.
Must filter out potential bad accounts or 'smurfs' by querying historical data depth globally.
What Changes When You Connect
Pinpoint exactly who is responsible for poor team performance. Instead of guessing, you can run a query to check the match scoreboard and pinpoint which player dropped the overall ratio in that specific game.
Keep your community informed without manual checks. Use get_event_list to instantly pull details on active promotions or drops so your agents know what's happening right now.
Validate team strength quickly. You can look up an amateur group using get_team_info, then compare their full roster data against the overall user data for individual metrics.
Identify suspicious activity fast. If you suspect cheating, run get_ban_list to see if a player has already been flagged by anti-cheat systems.
Gauge team power rankings instantly. Use get_ranking_list to pull the latest ELO tier breakdown and compare it against historical data from get_recent_matches.
See it in action
Investigating a poor tournament showing
A team's performance dipped in the last round. Instead of watching hours of footage, you ask your agent to check the match scoreboard and get the user data for key players. This immediately shows if one specific player was statistically underperforming.
Building a pre-match roster report
A clan manager needs to compare their squad against rivals. They use get_team_info and then search_user for the rival's team, pulling all necessary profile data into one place.
Checking system stability before a live event
The community organizer needs to ensure everything is running smoothly. They run get_server_status first; if that passes, they can then pull the list of recent matches for quick verification.
Tracking long-term player growth
A scout wants to know how a player's skill has evolved. They use get_user_data to see the overall account summary and compare it against specific highlights extracted via get_clutch_highlights.
The honest tradeoffs
Over-relying on simple searches
Trying to figure out a player's full competitive history just by using search_user. That only gives you an alias, not the metrics.
To get real depth, use search_user first to find the ID, then pull that ID into get_user_data or get_match_scoreboard for actionable stats.
Ignoring server health checks
Starting a critical data pull (like getting_ranking_list) without checking if the node is healthy. You might get incomplete or stale data.
Always start by calling get_server_status. If that shows issues, don't run any other tool until the status clears.
Forgetting about roster structure
Asking for individual player stats when you only know a group of players. You might miss context.
Always try to use get_team_info first. This gives the necessary structural context before running general user data checks.
When It Fits, When It Doesn't
Use this MCP if your workflow demands deep, structured esports metrics—like comparing K/D ratios or tracking ELO changes across multiple matches. It's essential for any role where raw performance numbers drive decisions. Don't use it just because you want a list of players; run search_user first to find the alias, then get_user_data to see their actual metrics. If your only goal is checking if the site is up, that’s enough—just call get_server_status. You need this full toolset when you are building complex reports requiring data from multiple endpoints, like combining a match scoreboard with team info.
Questions you might have
How do I find out if a player is banned using the get_ban_list tool? +
It fetches the global anti-cheat ban feed. Your agent will scan this list and tell you immediately if any player aliases are flagged, saving you time checking manual records.
Can I use get_match_scoreboard to check a team's performance? +
Yes, it extracts detailed match telemetry for any B5 pug. You can feed the ID into your agent and get granular data on every single action in that game.
What is the difference between search_user and get_user_data? +
search_user only finds a player's alias within the directory. You must then use their ID with get_user_data to pull actual metrics and stats.
If I want to check live server status, which tool do I use? +
Use get_server_status. It checks the B5 node health and network connectivity so you know if your data pulls will be reliable before starting analysis.
If I need to verify a specific amateur or semi-pro roster, how do I use the get_team_info tool? +
The tool pulls the full roster for any five-stack team instantly. You just input the primary team ID or names. This is much faster than listing members individually; it ensures you capture all associated player metadata in one shot.
What deep metrics does get_match_scoreboard return for a B5 pug match? +
It provides detailed telemetry beyond simple kills and deaths. You get round-by-round stats, utility usage data, and objective control points. It's everything you need to analyze team tactics.
Is there a limit on how often I can run get_user_data for player summaries? +
Yes, the API enforces rate limits to prevent spamming calls. If your agent hits the cap, it will receive an error code and tell you exactly when you can try again. Always check the current usage quota.
What kind of timestamps do I get when running the get_clutch_highlights tool? +
It extracts specific time markers for moments flagged by B5's system as high-impact or clutch plays. This gives you direct, actionable data points without having to sift through massive video files.
Can my AI pull exhaustive match histories avoiding manual browser checks on specific dates? +
Yes! Utilize the get_user_matches tool providing the B5 Identity. Your engine will dynamically assemble their 20 latest scorelines fetching K/D performance strictly tabulated avoiding bloated HTML arrays altogether.
How do I fetch the active rank node indexing the top competitive ladder without lag? +
Direct your agent to use get_b5_leaderboard. The backend will isolate the primary ELO structure bypassing typical heavy website loading sequences and generate markdown ranks purely focused on point values quickly.
Are there vulnerabilities enabling irreversible edits like ranking manipulation from within this scope? +
No. The architecture provides rigid read-only isolation boundaries securing the data pool ensuring zero write permissions block any attempt at destructive data corruption natively securely all times seamlessly executing perfectly.
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