HowLongToBeat MCP for AI. Get Accurate Game Playtime Estimates Instantly
Works with every AI agent you already use
…and any MCP-compatible client








Connect to your AI in seconds.
HowLongToBeat delivers universal game completion data. Use this MCP to ask your AI agent for precise gameplay hours on any video game.
It calculates times for the main story, includes side quests, and estimates full 'completionist' runs. Stop guessing how long a backlog will take—get accurate timing metrics instantly.
What your AI can do
Search game times
Searches for and retrieves estimated completion times for any given video game.
Retrieve the estimated hours needed to finish a game’s primary narrative.
Get timing comparisons between different levels of completion, like story mode versus collecting every item.
Summarize expected playtime for a list of multiple video games in one request.
Retrieve the world’s official or community-reported release dates and full game titles.
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HowLongToBeat: 1 Tool Available
This tool lets you search and retrieve structured data on estimated gameplay hours for thousands of titles.
Make your AI actually useful.
Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.
Start using HowLongToBeat on VinkiusSearch Game Times
Searches for and retrieves estimated completion times for any given video game.
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Choose How to Get Started
Build a custom MCP for your own tools, or connect a ready-made integration from our catalog.
Build Your Own
Turn any API into an MCP. Import a spec, define Agent Skills, or deploy with MCPFusion.
- Import from OpenAPI, Swagger, or YAML specs
- Create Agent Skills with progressive disclosure
- Deploy to edge with MCPFusion framework
- Built in DLP, auth, and compliance on every call
- Real time usage dashboard and cost metering
- Publish to catalog or keep private
Make Your AI Do More
Start with HowLongToBeat, then connect any of our 5,000+ other servers whenever your AI needs more. One click, no limits.
- Use this MCP plus 5,000+ others, all in one place
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- Works with Claude, ChatGPT, Cursor, and more
- New servers added to the catalog every week
Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by HowLongToBeat. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.
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Works with Claude, ChatGPT, Cursor, and more
The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.
This connection provides 1 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.
Dealing with Backlogs and Comparison Guides
Right now, figuring out how long a game takes requires juggling multiple tabs. You have to check the wiki for the main story time, then find another source to estimate side quests, and maybe a third place just to verify the release date. It’s copy-paste hell.
With this MCP, you ask your agent one question: “How long is it to finish X?” The response immediately gives you structured timing data for main story, plus all the optional content. You get the full picture without opening a single wiki.
The Power of HowLongToBeat
Gone are the days of manually cross-referencing community consensus versus developer claims. The MCP aggregates this data, letting you run comparisons between multiple titles in one go.
You now get objective metrics. You don't just guess; your agent tells you what the numbers say.
What your AI can actually do with this
Planning a massive gaming binge? Need to tell someone exactly how much time they should set aside for your next video game obsession? This MCP gives you access to the world’s most reliable source for game completion times.
Your AI agent connects directly with this data, letting you ask questions like, “How long is The Witcher 3 if I do everything?” It doesn't just give one number; it breaks down estimates for main story runs versus full 100% completion. Whether you’re a journalist checking official timelines or a gamer building out a massive backlog, the data arrives instantly via natural conversation.
Because this MCP is hosted and managed by Vinkius, your agent can pull these detailed gaming metrics right alongside other types of structured data you're working on.
019d8446-5a6e-71c1-b098-5f1f644aa005 Here's how it actually works
The bottom line is you talk naturally to your agent, and the MCP handles pulling complex, structured gaming time metrics in response.
Subscribe to this MCP within Vinkius. No API key is required; access is public.
Connect your AI client (Claude, Cursor, etc.) to the HowLongToBeat MCP.
Ask your agent a question like, “How long does it take to finish Elden Ring?” and get precise timing data back.
Who is this actually for?
Gamers who manage massive backlogs. Content creators writing deep-dive guides. Journalists needing precise data points for articles. Anyone who needs to accurately gauge the time commitment of a fictional world.
Needs to verify community claims about game length versus official developer timelines for an article.
Requires precise completion time metrics when writing a comparison guide or 'best of' video script.
Needs to aggregate and compare the average playtimes across different eras of gaming history for research purposes.
What Changes When You Connect
Never guess a backlog time again. Use the search_game_times tool to get instant estimates for main story, side quests, and 100% completion.
Compare titles easily. You can ask your agent to compare two games' playtimes—for instance, comparing Skyrim's full run against Starfield’s data points.
Write better reviews with reliable sources. The MCP gives you the necessary metrics so you don't have to cross-reference multiple community wikis.
Plan for massive gaming sessions. Ask your agent to summarize expected playtimes for an entire list of games, saving hours of manual calculation.
Verify context immediately. Get official or community world release dates alongside the completion time data in one query.
See it in action
Planning a weekend gaming marathon
You're trying to fit three huge RPGs into a single weekend, but you don't know if it's possible. Ask your agent using the HowLongToBeat MCP to compare the completion times for all three titles; it instantly tells you which two are doable.
Writing a comparison article
You need to write about genre trends and must accurately state how long different types of games take. You run a query comparing 'Main Story' times across 10 titles, gathering all the necessary stats for your piece.
Assessing a potential game purchase
You found an old game you used to love and aren't sure if it’s worth revisiting. You ask your agent how long a 'Completionist' run takes, deciding whether the time investment is worth the nostalgia.
Tracking professional research
A data analyst needs to study player engagement across decades of titles. They query the MCP to retrieve both the expected playtime and the original world release dates for a set list of games.
The honest tradeoffs
Using general search engines
Searching Google or Reddit yields conflicting community reports, requiring you to manually average dozens of differing numbers and cross-reference multiple wikis.
Use the HowLongToBeat MCP. Simply ask your agent to run search_game_times for the specific game title; it gives one clean, structured data point.
Relying on developer blogs
A developer blog might only list 'main story time,' ignoring the hours needed for optional side missions or collectibles.
Ask your agent to compare completion levels. This MCP allows you to query for 'Completionist' runs, giving a full picture of necessary playtime.
Copy-pasting data into spreadsheets
You manually input 50 games and their estimated times into Excel, wasting time on formatting and ensuring every single entry is accurate.
Use the MCP to summarize expected playtimes for an entire list of titles. The agent handles all the data aggregation so you just get one clean output.
When It Fits, When It Doesn't
Use this if your core need is time estimation based on structured gaming data. You want to know: 'How many hours?' or 'What's the difference between story mode and 100% completion?'.
Don't use it if you just need general game information (e.g., plot summaries, characters) — your agent can handle that with a standard knowledge base tool. Also, don't use it if you need to compare gameplay time to real-world data like stock prices or weather patterns; this MCP is strictly for gaming metrics.
Questions you might have
Can I find out how long 'Elden Ring' takes to 100%? +
Yes! Use the search_game_times tool with the query 'Elden Ring'. It will return the average hours for different playstyles, including the 'Completionist' run which is usually over 130 hours.
Where does the data come from? +
The data is crowdsourced from thousands of gamers worldwide who submit their actual completion times to the HowLongToBeat community platform.
What is the difference between 'Main + Extra' and 'Completionist'? +
'Main + Extra' includes the story plus some side content, while 'Completionist' represents finishing everything the game has to offer (100% trophies/achievements).
If I run `search_game_times` with an unknown title, what kind of error will my agent receive? +
The system immediately informs you that the game name is invalid or not found. It gives specific feedback instead of throwing a generic error, so your workflow knows exactly why the search failed.
Does `search_game_times` require an API key or any special credentials to run? +
No, this MCP is public access. You don't need to worry about keys or private credentials; just connect your agent through Vinkius and start querying game times immediately.
Are there rate limits if I use `search_game_times` repeatedly for backlog checks? +
No hard limit is published for public usage. However, if you're running bulk checks of hundreds of games, pausing briefly between requests ensures the best experience and prevents connection timeouts.
How does `search_game_times` interact with my existing AI client? +
It works seamlessly with any MCP-compatible client. You connect your agent once through Vinkius, and the tool is available regardless of whether you use Cursor or Claude.
Can `search_game_times` differentiate time estimates across different platforms (PC vs. Console)? +
The tool focuses on universal gameplay time metrics. While hardware can affect play speed, the hours returned measure content completion regardless of whether you played it on PC or console.
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