Kuaishou Mini-Game MCP for AI. Manage Your Game Backend From Natural Conversation
Works with every AI agent you already use
…and any MCP-compatible client








Connect to your AI in seconds.
Kuaishou Mini-Game MCP handles the entire backend logic for your casual games. Use this to manage user accounts, save game progress in cloud storage, track scores on leaderboards, and monitor retention metrics—all through natural conversation with your AI client.
It’s built to keep your mini-game running smoothly.
What your AI can do
Check content
Checks user-generated text against platform policies for violations.
Code2session
Exchanges a temporary login code for the full Kuaishou user session token.
Get analytics
Retrieves key game metrics like Daily Active Users and retention rates.
Exchanges temporary login codes for permanent, session-specific tokens.
Writes and reads specific user data fields to the game's cloud storage.
Retrieves player rankings or submits a new score for competition tracking.
Gets aggregate data points like Daily Active Users and overall retention rates.
Scans user-generated text to ensure it meets platform policy standards.
Fetches the latest remote configuration settings for feature flags or balancing tweaks.
Ask an AI about this
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Kuaishou Mini-Game: 10 Tools Available
Use these tools to manage every aspect of your casual game's data layer, from user authentication and cloud storage to real-time scoring and analytics reporting.
Make your AI actually useful.
Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.
Start using Kuaishou Mini-Game on VinkiusCheck Content
Checks user-generated text against platform policies for violations.
Code2session
Exchanges a temporary login code for the full Kuaishou user session token.
Get Analytics
Retrieves key game metrics like Daily Active Users and retention rates.
Get Game Config
Fetches the current remote configuration settings for features or balancing...
Get Leaderboard
Retrieves player rankings and scores from the game's leaderboards.
Get User Info
Gets detailed profile information for a specific Kuaishou user account.
Get User Storage
Retrieves saved game data, like progress or settings, from the cloud storage.
Report Event
Sends a custom event to track specific actions within the game environment.
Set User Storage
Saves or updates user-specific data, such as high scores or preferences.
Submit Score
Sends a numeric score to a specific leaderboard for ranking calculation.
Security and governance baked right in.
Pick your AI client below to get set up. Just create a Vinkius account, subscribe, and you're instantly up and running. We handle the entire backend infrastructure, delivering out-of-the-box support for HTTPS Streamable, SSE, and OAuth2—zero messy routing required.
Choose How to Get Started
Build a custom MCP for your own tools, or connect a ready-made integration from our catalog.
Build Your Own
Turn any API into an MCP. Import a spec, define Agent Skills, or deploy with MCPFusion.
- Import from OpenAPI, Swagger, or YAML specs
- Create Agent Skills with progressive disclosure
- Deploy to edge with MCPFusion framework
- Built in DLP, auth, and compliance on every call
- Real time usage dashboard and cost metering
- Publish to catalog or keep private
Make Your AI Do More
Start with Kuaishou Mini-Game, then connect any of our 5,100+ other servers whenever your AI needs more. One click, no limits.
- Use this MCP plus 5,100+ others, all in one place
- Add new capabilities to your AI anytime you want
- Every connection is secured and compliant automatically
- Track usage and costs across all your servers
- Works with Claude, ChatGPT, Cursor, and more
- New servers added to the catalog every week
Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by Kuaishou Mini-Game. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.
VINKIUS INFRASTRUCTURE
Cloud Hosted
Managed infra
V8 Isolated
Sandboxed per request
Zero-Trust Proxy
No stored credentials
DLP Enforced
Policy on every call
GDPR Compliant
EU data residency
Token Compression
~60% cost reduction
Works with Claude, ChatGPT, Cursor, and more
The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.
This connection provides 10 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.
Juggling Game Data in Separate Dashboards
Right now, managing a modern mini-game means jumping between five different interfaces. You have to go into the analytics dashboard to check retention numbers; then switch to the database interface to manually save user data; and finally, navigate to the leaderboard tool just to validate scores. It’s constant context switching.
With this MCP, you don't need those separate tabs. Your agent handles it all conversationally. You give a single prompt—for example, 'Update player X's score and record that they completed Level 5.' And the whole process runs, end-to-end.
The `get_user_info` Tool
Before you can write a single line of code to show a user's profile, you usually have to call an authentication endpoint just to get the basic ID and tokens. This requires multiple handshakes and error checks.
Now, you use `get_user_info`. It takes the token you already have and returns all the necessary profile details in one clean payload. You can build features faster because the foundational data is immediately accessible.
What your AI can actually do with this
This connector lets you treat your entire game backend like a simple set of tools. Instead of jumping between separate dashboards or calling specific APIs in code, you talk to your agent and it handles the complexity. You can manage everything from user sign-in and cloud data storage to calculating player rankings and checking content compliance.
When an AI client connects this MCP via Vinkius, it gets a single pane of glass for game management. Need to track if a new feature is working? Call the analytics tool. Did a user submit text that might violate policy? Run the moderation check. It’s all about moving from complex workflows to simple commands.
019d8450-263f-73be-aac9-fd02b5f6b155 Here's how it actually works
The bottom line is that instead of writing code to call multiple APIs, you simply prompt your agent with natural language instructions.
First, subscribe to this MCP and input your Kuaishou Mini-Game App ID and Secret.
Next, connect it to any AI client. Your agent can now see all the available functions for managing game data.
Finally, just ask your agent what you want to do—like 'Get the leaderboard scores' or 'Save progress for user X'—and it executes the necessary calls.
Who is this actually for?
Game developers and product managers who hate manually juggling 5+ different backend dashboards. If you're constantly switching between analytics tools, database interfaces, and moderation systems, this MCP is for you.
You use it to handle the core user loop: authenticating users via code2session, saving their progress with set_user_storage, and ensuring their profile data is correct using get_user_info.
You monitor overall health by calling get_analytics to check retention and run content checks via check_content before launching a new feature.
You manage the competitive aspects of the game, submitting scores using submit_score and retrieving rankings with get_leaderboard to validate balance changes.
What Changes When You Connect
Forget logging into multiple dashboards. You can handle user authentication and profile retrieval in one go by using code2session followed by get_user_info. It keeps your workflow contained.
Tracking player engagement is simple. Instead of running complex database queries, just ask for data with get_analytics to monitor DAU or retention immediately.
Never lose a user's progress again. You can reliably save and retrieve game state using set_user_storage and get_user_storage, making persistence effortless.
Competition management is streamlined. Use submit_score to log points, and then run get_leaderboard to check the top players—all without writing a single line of boilerplate code.
Content safety checks are built-in. When users submit text, running check_content prevents policy violations from ever hitting your live environment.
See it in action
The new user signs up and plays.
An agent runs code2session to verify the login code. It then uses get_user_info to pull their profile, saves their initial settings with set_user_storage, and finally tracks their first action using report_event. The user experience is seamless.
A major update changes game rules.
Instead of redeploying code everywhere, the dev calls get_game_config to pull the latest feature flag settings. This lets them test balance adjustments without downtime.
The leaderboard needs a manual check.
A moderator asks the agent to run get_leaderboard. The agent pulls the top 5 scores, allowing the team to verify if the scoring logic is working correctly before announcing an event.
Player data must be secured and moderated.
A QA engineer inputs a user-generated message into check_content to ensure it doesn't contain banned words, preventing moderation issues in the live game loop.
The honest tradeoffs
Writing custom data pipelines
Manually writing code that first calls get_user_info and then has to manually handle API errors before calling set_user_storage. This is tedious, repetitive boilerplate.
Let your agent handle the orchestration. You just tell it: 'Update user X's profile.' The MCP handles the sequence of getting info, validating, and saving data automatically.
Ignoring content moderation
Assuming all text submitted by users is safe because you haven't run a check first. This leads to policy violations and user complaints.
Always vet user input by running check_content. It acts as your safety gate before any data or content goes live.
Mixing up event tracking
Trying to log a 'level complete' event using the general cloud storage API, which is designed for static key-value pairs.
Use report_event instead. It’s specifically built to track custom actions and behavioral metrics within your game.
When It Fits, When It Doesn't
Use this MCP if your development cycle involves multiple distinct backend concerns: user identity, persistent data storage, competitive scoring, and operational analytics. You need a single point of control for the entire mini-game lifecycle.
Don't use it if you only need to perform one isolated task—like simply fetching a static configuration key using get_game_config. In that case, a simple read-only API connector might be enough. But if your goal is to write an agent that orchestrates multiple steps (e.g., 'Check the score, save it, and report the event'), this MCP is required.
Questions you might have
How do I authenticate a new player using `code2session`? +
You send the temporary login code to code2session. The tool returns a session token and the user's unique openid, which you must use for all subsequent calls like fetching profile data.
Can I track custom actions with `report_event`? +
Yes. Instead of just saving static key-value pairs, report_event lets you log specific behaviors—like 'used power-up' or 'failed level 3'—so your analytics are much richer.
What data is best suited for `set_user_storage`? +
Use it for persistent, structured user settings and achievements. It’s ideal for things that don't change every second, like 'current level' or 'preferred skin'.
Does `get_leaderboard` handle multiple leaderboards? +
Yes. You specify the leaderboard ID you want to query. This allows you to pull rankings for different game modes (e.g., 'PvP' vs 'Puzzle') using a single command.
When should I use the `check_content` tool? +
You check content before displaying user-generated text to catch policy violations. This tool runs moderation checks on any text submitted by a player, ensuring that offensive or prohibited material doesn't appear in your game environment.
What kind of metrics does `get_analytics` provide? +
It provides core operational data including Daily Active Users (DAU) and retention rates. This function pulls together high-level engagement statistics, letting you monitor the overall health and stickiness of your mini-game.
How do I manage game variables using `get_game_config`? +
You fetch current remote configuration settings to control live features without code deployment. This is useful for toggling feature flags or adjusting game balancing parameters on the fly.
What specific profile data does `get_user_info` return? +
It returns a comprehensive set of attributes tied to the user's account. You can get more than just an ID; you retrieve details about the player's registered profile information.
How do I get my Kuaishou Mini-Game credentials? +
Register at the Kuaishou Open Platform, create a mini-game application, and find your App ID and App Secret in the application settings.
What monetization models are supported? +
Kuaishou supports IAA (In-App Advertising) with rewarded videos and interstitial ads, as well as IAP (In-App Purchases). Revenue split is 89% for paid traffic and 30% for organic traffic.
How does cloud storage work? +
Cloud storage saves user game data as key-value pairs. Each user gets their own storage space. Use set_user_storage to save and get_user_storage to load data. Essential for cross-device game continuity.
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