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Vinkius

Meshy (3D AI) Connector for AI agents.

17 live capabilities

Turn text and images into production-ready 3D models for games and web apps.

Live agent request Meshy (3D AI) / Connector

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AI Agent

Why people use Meshy (3D AI)

Meshy (3D AI) for Faster 3D Asset Creation in Game Dev

With this Connector, you just describe what you need. The agent handles the heavy lifting of geometry generation and PBR mapping, letting you move from a concept to a textured model in minutes. You get production-ready assets without the manual grind.

  • Claude
  • ChatGPT
  • Gemini
  • Cursor
  • Visual Studio Code
  • Windsurf

What Vinkius changes

You get production-ready 3D assets without ever leaving your AI chat interface.

Use it from Claude, ChatGPT, Cursor or another AI client you already have.

One account · 6,100+ Connectors

  1. Real-world use case 01

    Rapid Game Prototyping

    A developer needs a set of sci-fi crates.

  2. Real-world use case 02

    Concept to Asset

    An artist has a character sketch.

  3. Real-world use case 03

    Texture Swapping

    A designer wants to see a marble version of a stone statue.

Complete set · 17capabilities

The complete Meshy (3D AI) capability set.

These are the exact actions your AI can choose when you ask it to work with Meshy (3D AI).

Capability set01 / 05

01—04

4 capabilities in this set.

Part of 17 available through Meshy (3D AI).

  1. 01 Capability

    Analyze printability

    Check if a 3D model is ready for 3D printing. Use this to verify that your mesh will print correctly before you waste material.

  2. 02 Capability

    Create animation

    Create an animation task for your 3D models. This allows you to set up movement for your assets quickly.

  3. 03 Capability

    Create image to image

    Generate a new image based on an existing one. This is useful for iterating on visual concepts before moving to 3D.

  4. 04 Capability

    Create multi color print

    Create a 3D print task with multiple colors. It makes it easier to prepare complex items for 3D printing.

Capability set02 / 05

05—08

4 capabilities in this set.

Part of 17 available through Meshy (3D AI).

  1. 05 Capability

    Create multi image to 3d

    Convert multiple reference images into a single 3D model. This helps capture different angles of an object for a more accurate result.

  2. 06 Capability

    Create remesh

    Adjust the topology of a mesh to target specific polycounts. Use this to ensure your models run smoothly in games or on the web.

  3. 07 Capability

    Create retexture

    Apply new styles or textures to an existing 3D model. You can change the look of an asset without having to remodel the geometry.

  4. 08 Capability

    Create text to image

    Generate a 2D image based on a text description. It's a fast way to visualize a concept before you start the 3D process.

Capability set03 / 05

09—11

3 capabilities in this set.

Part of 17 available through Meshy (3D AI).

  1. 09 Capability

    Delete text to 3d task

    Remove a specific text to 3D task from your history. This helps you keep your generation workspace clean and organized.

  2. 10 Capability

    Create image to 3d

    Turn a single reference image into a detailed 3D object. It is a great way to bridge the gap between 2D art and 3D geometry.

  3. 11 Capability

    Create rigging

    Set up a skeleton and controls for 3D animation. This is the first step in making your 3D characters or objects move.

Capability set04 / 05

12—14

3 capabilities in this set.

Part of 17 available through Meshy (3D AI).

  1. 12 Capability

    Create text to 3d preview

    Start the 3D generation process from a text prompt. It gives you a quick look at the shape and composition of your idea.

  2. 13 Capability

    Create text to 3d refine

    Turn a 3D preview into a high-quality textured model. This step adds the final details and PBR maps to your mesh.

  3. 14 Capability

    List text to 3d tasks

    See a list of your recent text to 3D generation requests. Use this to keep track of your ongoing and completed generation tasks.

Capability set05 / 05

15—17

3 capabilities in this set.

Part of 17 available through Meshy (3D AI).

  1. 15 Capability

    Get balance

    Check your current account balance for the service. Use this to monitor your remaining credits for 3D generation.

  2. 16 Capability

    Get text to 3d task

    Fetch the details of a specific text to 3D task using its ID. This is helpful for checking the status of a specific generation job.

  3. 17 Capability

    Repair printability

    Fix issues with a 3D model to make it ready for printing. It automatically addresses common geometry errors that cause print failures.

Set up in minutes

One URL. Then ask Meshy (3D AI) to work.

Claude and ChatGPT only need the Connector URL. Copy it once, add it in settings, and use Meshy (3D AI) from the conversation.

Choose your client

Live preview
Advanced clients IDE · CLI

Claude · Web + desktop

Official guide ↗

Connector URL · ready to paste

Streamable HTTP
https://edge.vinkius.com/vk_preview_E4aVxpL4rnJ2I2mM5xkfSreAbJ39t8Njauv4tQ22/mcp
  1. Step 01

    Open Connectors

    In Claude Web or Claude Desktop, open Settings and choose Connectors.

  2. Step 02

    Add the URL

    Choose Add custom connector, name it Meshy (3D AI), and paste the URL above.

  3. Step 03

    Turn it on in chat

    Select +, open Connectors, and enable Meshy (3D AI) for the conversation.

Where the request belongs

Work Meshy can move forward.

Built around the request

The game dev who needs to prototype a hundred props in a week, or the 3D artist who wants to skip the boring block-out phase of asset creation.

01

Game Developer

Creating base meshes and textures during rapid prototyping to see ideas in-engine quickly.

02

3D Artist

Automating the tedious parts of the workflow like initial block-outs and base texturing.

03

Creative Director

Rapidly visualizing 3D concepts for clients starting from just a text description or a sketch.

Bring your own AI

Change the model, client or framework. Keep Meshy connected.

  • Claude
  • ChatGPT
  • Gemini
  • Cursor
  • VS Code
  • Windsurf
  • ZCode
  • Cline
  • Zed
  • Continue
  • Kiro
  • Roo Code
  • Zencoder
  • Goose
  • Void
  • Augment Code
  • Amp
  • Qodo
  • Tabnine
  • Pieces
  • Sourcegraph Cody
  • JetBrains
  • Warp
  • Amazon Q
  • Antigravity
  • BoltAI
  • Raycast
  • Jan
  • LM Studio
  • AnythingLLM
  • Open WebUI
  • Msty
  • Cherry Studio
  • LibreChat
  • TypingMind
  • Chorus
  • 5ire
  • n8n
  • LangChain
  • LlamaIndex
  • CrewAI
  • Vercel AI SDK

Before you connect

Questions about Meshy.

The practical details behind the request, access and result.

Can Meshy (3D AI) create models for my video game?

Yes, it can generate base meshes and textures for game assets. You can use it to quickly prototype props or environment pieces directly from text descriptions.

How do I turn a 2D sketch into a 3D model with Meshy (3D AI)?

You can upload a reference image to the agent. It will then use the image to generate a 3D object with matching geometry and textures.

Can I use Meshy (3D AI) to lower the polygon count of a model?

Yes, the Connector includes capabilities to adjust the topology of your meshes. You can target specific polycounts to make your models run better in web apps or games.

Does Meshy (3D AI) support 3D printing?

Yes, it includes capabilities to analyze and repair your models. It can check if a mesh is ready for printing and fix common issues automatically.

Can I change the texture of a 3D model without changing its shape?

Yes, you can apply new styles to existing models. The Connector can retexture a mesh based on text or image guidance while keeping the original geometry.

Is it possible to create rigged models with Meshy (3D AI)?

Yes, the Connector can create rigging tasks for your models. This helps you set up the skeletons needed for animation.

How do I add high-quality textures to a 3D model I just generated from text?

After creating a preview with create_text_to_3d_preview, use the create_text_to_3d_refine capability with the resulting task ID. You can enable PBR and HD textures to get professional results.

Can I use multiple photos of an object to create a better 3D model?

Yes! Use the create_multi_image_to_3d capability and provide an array of up to 4 image URLs showing different angles of the object for much higher accuracy.

Is it possible to reduce the polygon count for game engine optimization?

Absolutely. Use the create_remesh capability on any existing model ID. You can specify the target_polycount and choose between triangle or quad topology.

One connection away

Give your agent a direct line to Meshy.

Connect Meshy once. Keep it beside 6,100+ managed Connectors when the next task needs more.

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