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MobyGames

MobyGames MCP for AI. Query every detail of a video game in minutes.

Claude Claude
ChatGPT ChatGPT
Cursor Cursor
Gemini Gemini
Windsurf Windsurf
VS Code VS Code
JetBrains JetBrains
Vercel Vercel
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Works with every AI agent you already use

…and any MCP-compatible client

MobyGames MCP on Cursor AI Code EditorMobyGames MCP on Claude Desktop AppMobyGames MCP on OpenAI Agents SDKMobyGames MCP on Visual Studio CodeMobyGames MCP on GitHub Copilot AI AgentMobyGames MCP on Google Gemini AIMobyGames MCP on Lovable AI DevelopmentMobyGames MCP on Mistral AI AgentsMobyGames MCP on Amazon AWS Bedrock

Connect to your AI in seconds.

MobyGames MCP Server connects your AI client to a database of over 100,000 video games. Use it to search by title, platform, genre, or developer.

Get detailed records, including MobyScores, full game credits, and historical franchise information.

What your AI can do

Get attributes

Retrieves the available special attributes for games (like 'Open world' or 'Multiplayer') and their corresponding IDs.

Get companies

Searches for game publishers and companies, returning their name, profile info, and how many games they published.

Get developers

Searches for individual game developers or studios by name, providing their profile details and total game count.

+ 8 more capabilities included
Search and filter games

Find specific video game titles by combining criteria like platform, genre, developer, and title name.

Retrieve full game records

Pull all available metadata for a single game ID, including scores, descriptions, publishers, and cover art data.

Map development lineages

List specific developers or companies to find out what other games they produced. This works whether you search by name or need a list of all possible genres/platforms.

Access game credits and roles

Identify every person who worked on a game—from the lead programmer to the concept artist—and what their specific role was.

Analyze franchise data

Get details about established series or franchises, listing all games that belong to a specific group.

Included with Plan

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AI Agent

MobyGames MCP Server: 11 Tools for Game Data Analysis

Use these tools to deep-dive into video game databases, retrieving everything from developer credits to platform availability in a structured way.

Make your AI actually useful.

Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.

Start using MobyGames on Vinkius

Get Attributes

Retrieves the available special attributes for games (like 'Open world' or 'Multiplayer') and their corresponding IDs.

Get Companies

Searches for game publishers and companies, returning their name, profile info, and...

Get Developers

Searches for individual game developers or studios by name, providing their profile...

Get Game By Id

Pulls every piece of core data for a specific game ID: platforms, genres, scores...

Get Game Credits

Lists all people who worked on a single game, detailing their exact roles (e.g....

Get Game Group

Provides details for a specific series or franchise group, including its description and list of contained games.

Get Game Groups

Lists all available game groups (franchises) by name, giving their game count and summary.

Get Genres

Returns a list of every defined video game genre that can be used to filter searches.

Get Platforms

Provides a comprehensive list of all gaming platforms (consoles, PCs, etc.) for...

Get Reviews

Fetches review scores, reviewer names, and publication data for a specific game ID.

Search Games

Searches the entire database using title, platform, genre, or developer name to get...

Security and governance baked right in.

Pick your AI client below to get set up. Just create a Vinkius account, subscribe, and you're instantly up and running. We handle the entire backend infrastructure, delivering out-of-the-box support for HTTPS Streamable, SSE, and OAuth2—zero messy routing required.

Claude AI

Claude AI

1

Open Claude Settings

Go to claude.ai, click your profile icon, then navigate to Customize → Connectors.

2

Add Custom Connector

Click the "+" button and select Add custom connector. Paste your Vinkius endpoint URL:

https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp

Replace [YOUR_TOKEN_HERE] with your token from cloud.vinkius.com. For OAuth-protected servers, expand Advanced settings to add credentials.

3

Start a conversation

Open a new chat. The MobyGames integration is available immediately — no restart needed.

Choose How to Get Started

Build a custom MCP for your own tools, or connect a ready-made integration from our catalog.

Build Your Own

Turn any API into an MCP. Import a spec, define Agent Skills, or deploy with MCPFusion.

  • Import from OpenAPI, Swagger, or YAML specs
  • Create Agent Skills with progressive disclosure
  • Deploy to edge with MCPFusion framework
  • Built in DLP, auth, and compliance on every call
  • Real time usage dashboard and cost metering
  • Publish to catalog or keep private
Start building

Make Your AI Do More

Start with MobyGames, then connect any of our 5,100+ other servers whenever your AI needs more. One click, no limits.

  • Use this MCP plus 5,100+ others, all in one place
  • Add new capabilities to your AI anytime you want
  • Every connection is secured and compliant automatically
  • Track usage and costs across all your servers
  • Works with Claude, ChatGPT, Cursor, and more
  • New servers added to the catalog every week
MobyGames MCP server cover

Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by MobyGames. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.

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Works with Claude, ChatGPT, Cursor, and more

The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.

This connection provides 11 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.

The pain of researching game data used to involve dozens of browser tabs.

Today, if you're writing about a specific genre's history, you open the developer wiki, then Google for reviews, then hit up a platform archive site. You end up copying and pasting dates, scores, and credit lists across three or four different documents just to write one paragraph.

With the MobyGames MCP Server, that whole process collapses into a single chat prompt. Ask your agent to compare the 'RPG' genre on N64 versus PS2. It pulls all the necessary `get_platforms`, `get_genres`, and core data using `search_games` and delivers a structured comparison right back.

MobyGames MCP Server: Getting deep game credits.

Before, finding out who designed the UI or wrote the music meant hunting through separate 'Staff' pages for every title. You were limited to what was easily visible on the main product page.

Now, using `get_game_credits`, your agent runs a full payroll check against the game ID. It doesn't just give you names; it specifies *exactly* what department they worked in and their role—the difference between 'Artist' and 'Concept Artist.' That detail is everything.

What your AI can actually do with this

Yo, check this out: The MobyGames MCP Server plugs your AI client straight into a massive database—we're talking over 100,000 video games. You use it to dig up game data by just asking questions.

Search and Filter Games:
If you need to find a specific title, you can run search_games using the game name, platform, genre, or developer's handle; that pulls back titles, years, scores, and basic info. You don't wanna guess what categories exist? Run get_genres for every defined video game genre available to filter your searches, or use get_platforms to get a full rundown of consoles, PCs, and whatever else counts as a platform.

Core Game Data Retrieval:
You can run get_game_by_id with any specific game ID; that pulls every piece of core metadata available for that title—you'll get platforms, genres, scores, descriptions, and even credit data. To analyze developer history or company output, you use get_developers to search individual studios by name, which gives you their profile details and the total count of games they produced; similarly, you run get_companies to find publishers by name, getting their profile info and how many games they put out.

Deep Dive: Credits and Roles:
To see who actually built a game, you use get_game_credits on a single game ID. That lists everyone involved—from the lead programmer to the concept artist—and specifies their exact role or department. You can also check for specialized features by running get_attributes, which retrieves all available special attributes (like 'Open world' or 'Multiplayer') and gives you their corresponding IDs.

Franchise Mapping:
Need to track a series? Run get_game_groups first; that lists every major franchise group by name, giving you the total game count and a summary for each. Then, use get_game_group on a specific series ID to get its detailed description and a list of all games contained within it.

Review Scores:
If you need external feedback, call get_reviews with a game ID; that pulls the review scores, names of the reviewers, and publication details for that title. It's everything you need to know about the game's history.

Built · Hosted · Managed by Vinkius MobyGames MCP Server - Game Data Search & Credits
Server ID 019d845a-df2d-7299-ae2c-e2e8ac63adcc
Vinkius Inspector
Compliance Grade A+
Score 98.33/100
Vinkius Inspector Badge — Score 98.33/100

Questions you might have

How do I find every game by a specific developer using get_developers? +

Run get_developers first to verify the studio name. Then, use that exact name as a filter input in search_games. This limits your search space and gives you a clean list of titles.

What is the difference between get_game_groups and get_game_by_id? +

get_game_groups lists all available franchises (like 'Mario' or 'Final Fantasy'). get_game_by_id takes a single game ID from one of those groups and pulls all the detailed metadata for just that title.

Can I search across multiple genres with search_games? +

Yes. The search_games tool supports filtering by multiple criteria at once. Just list them out: 'Show me multiplayer RPGs on PC.' It handles the combined logic for you.

Do I need to know the ID before I can use get_game_credits? +

Yep. All specific detail tools, including get_game_credits and get_game_by_id, require a valid MobyGames ID as input. You usually find that ID first using search_games.

What do I need to authenticate when using search_games? +

You must provide a MobyGames API Key. You obtain this key through free registration on the site. Your AI client sends this key with every request, which authorizes access and tracks your usage.

What happens when I use get_game_by_id with an invalid ID? +

The tool will fail and return a clear error message detailing the problem. You must verify that the MobyGames ID you provide matches the expected format before calling the function.

Are there rate limits when I call get_reviews frequently? +

Yes, standard API rate limits apply to prevent overuse. If you exceed these limits, your AI client will receive an appropriate error code; simply wait a short period and retry the request.

How do I use the data from get_platforms in my queries? +

You must pass the specific platform ID or name returned by get_platforms directly into your filtering parameters. This guarantees that search functions only return games available on that exact system.

How do I get a MobyGames API key? +

Visit mobygames.com/info/api and register for a free API key. Free tier includes 3,600 requests/day (1 every 24 seconds).

What is MobyScore? +

MobyScore is MobyGames' user rating system (0-5 scale). It's calculated from user reviews and represents the overall quality of a game as rated by the community.

Can I search games by platform? +

Yes! Use search_games with the platform parameter. First use get_platforms to discover valid platform names (e.g. "Windows", "PlayStation 5", "Nintendo Switch", "Xbox Series").

Built & Managed by Vinkius 30s setup 11 tools

We've already built the connector for MobyGames. Just plug in your AI agents and start using Vinkius.

No hosting. No infrastructure. No complex setup.
All 11 tools are live and waiting. You're up and running in seconds.

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