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How to Use the Meshy (3D AI) MCP in Vercel AI SDK

Pipe raw 3D assets straight into your Next.js frontend with Vercel AI SDK and Meshy.

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Vercel AI SDK

Connect Meshy (3D AI) MCP to Vercel AI SDK

Create your Vinkius account to connect Meshy (3D AI) to Vercel AI SDK and route execution through our secure gateway. The platform manages server hosting, runtime updates, and security layers. Configuration requires no manual server provisioning.

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Live text-to-3D streaming in Next.js

`create_text_to_3d_preview` kicks off the draft generation process, letting your users see low-poly shapes form in their browser window. You feed the output directly into your React state, bypassing the usual back-and-forth of polling endpoints manually. Once they approve the rough draft, trigger `create_text_to_3d_refine` to bake in high-resolution details. Because this MCP Server runs on Vercel's edge network, your UI updates the model's progress dynamically without blocking the main thread.

Image-to-3D MCP Server pipelines

`create_multi_image_to_3d` builds solid 3D models from several flat 2D source pictures uploaded by your users. The Vercel AI SDK handles the file references, passing them to the MCP Server to construct clean geometry from multiple perspectives. You display the resulting mesh immediately in a Three.js canvas using the SDK's real-time stream. If the balance runs low, the client checks `get_balance` before starting the render, keeping your API costs completely predictable.

Retexturing and rigging on the edge

`create_retexture` applies fresh paint to existing meshes based on text descriptions your users type directly into your chat interface. The Vercel AI SDK streams the text prompt to Meshy, then updates the material map on the fly. For character models, run `create_rigging` to automatically assign bones and weights right inside the user's browser session. Your frontend receives the rigged FBX file link directly through the SDK's tool output stream.

Setup guide

Set up Meshy (3D AI) MCP in Vercel AI SDK

Prerequisites

  • Node.js 18+ and a TypeScript project
  • ai + @modelcontextprotocol/sdk packages
  • Active Vinkius subscription with a valid endpoint token
  1. 1

    Install dependencies

    Run npm install ai @modelcontextprotocol/sdk plus your preferred model provider (e.g. @ai-sdk/openai).

  2. 2

    Create the Streamable HTTP transport

    Use StreamableHTTPClientTransport with your Vinkius endpoint URL. Replace [YOUR_TOKEN_HERE] with your token from cloud.vinkius.com.

  3. 3

    Discover and use tools

    Call mcpClient.tools() to auto-discover all Meshy (3D AI) tools. Pass them directly to generateText() or streamText() — no manual schema definitions needed.

  4. 4

    Works with any model provider

    Swap openai("gpt-4o") for any AI SDK provider — Anthropic, Google, Mistral. The MCP tools work identically across all supported models.

index.ts
import { experimental_createMCPClient as createMCPClient } from "ai";
import { StreamableHTTPClientTransport } from "@modelcontextprotocol/sdk/client/streamableHttp";
import { generateText } from "ai";
import { openai } from "@ai-sdk/openai";

const transport = new StreamableHTTPClientTransport(
  new URL("https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp")
);

const mcpClient = await createMCPClient({ transport });
const tools = await mcpClient.tools();

const { text } = await generateText({
  model: openai("gpt-4o"),
  tools,
  prompt: "List recent Meshy (3D AI) transactions",
});

console.log(text);
await mcpClient.close();

Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by Meshy. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.

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Common questions about Meshy (3D AI) MCP in Vercel AI SDK

Start the process with `create_text_to_3d_preview` and get the task ID immediately. Use `get_text_to_3d_task` to poll the status from your Edge Function, streaming progress updates directly to your React components.
Yes. Call `get_balance` within your SDK tool configuration to fetch the current credit count. You can render this number in a sticky header so users know exactly how many generations they have left.
Trigger `create_remesh` directly from a button click in your UI. The SDK sends the target mesh to the MCP Server, which returns a cleaner topology that loads faster in WebGL.
Run `analyze_printability` on the generated mesh through the MCP Server. If it fails, call `repair_printability` to fix manifold issues before offering the STL download link to your user.
Your source images and generated OBJ files pass through secure, ephemeral V8 isolates. No assets are stored on Vinkius servers, keeping your proprietary game models completely isolated from other users.

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