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Vinkius

MobyGames MCP Server for Cline 11 tools — connect in under 2 minutes

Built by Vinkius GDPR 11 Tools IDE

Cline is an autonomous AI coding agent inside VS Code that plans, executes, and iterates on tasks. Wire MobyGames through Vinkius and Cline gains direct access to every tool. from data retrieval to workflow automation. without leaving the terminal.

Vinkius supports streamable HTTP and SSE.

RecommendedModern Approach — Zero Configuration

Vinkius Desktop App

The modern way to manage MCP Servers — no config files, no terminal commands. Install MobyGames and 2,500+ MCP Servers from a single visual interface.

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Download Free Open SourceNo signup required
Classic Setup·json
{
  "mcpServers": {
    "mobygames": {
      "url": "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"
    }
  }
}
MobyGames
Fully ManagedVinkius Servers
60%Token savings
High SecurityEnterprise-grade
IAMAccess control
EU AI ActCompliant
DLPData protection
V8 IsolateSandboxed
Ed25519Audit chain
<40msKill switch
Stream every event to Splunk, Datadog, or your own webhook in real-time

* Every MCP server runs on Vinkius-managed infrastructure inside AWS - a purpose-built runtime with per-request V8 isolates, Ed25519 signed audit chains, and sub-40ms cold starts optimized for native MCP execution. See our infrastructure

About MobyGames MCP Server

Connect to MobyGames and explore the world's largest video game database through natural conversation.

Cline operates autonomously inside VS Code. it reads your codebase, plans a strategy, and executes multi-step tasks including MobyGames tool calls without waiting for prompts between steps. Connect 11 tools through Vinkius and Cline can fetch data, generate code, and commit changes in a single autonomous run.

What you can do

  • Game Search — Search 100,000+ games by title, platform, genre and developer
  • Game Details — Get full game info including release dates, descriptions, screenshots and MobyScores
  • Platform List — Browse all gaming platforms (consoles, PCs, mobile, arcade)
  • Developer Search — Find game developers and studios by name
  • Company Search — Search game publishers and companies
  • Genres — Get complete list of game genres
  • Reviews — Access game reviews and critic scores
  • Credits — View full game credits (developers, artists, testers)
  • Game Groups — Browse game series and franchises

The MobyGames MCP Server exposes 11 tools through the Vinkius. Connect it to Cline in under two minutes — no API keys to rotate, no infrastructure to provision, no vendor lock-in. Your configuration, your data, your control.

How to Connect MobyGames to Cline via MCP

Follow these steps to integrate the MobyGames MCP Server with Cline.

01

Open Cline MCP Settings

Click the MCP Servers icon in the Cline sidebar panel

02

Add remote server

Click "Add MCP Server" and paste the configuration above

03

Enable the server

Toggle the server switch to ON

04

Start using MobyGames

Ask Cline: "Using MobyGames, help me...". 11 tools available

Why Use Cline with the MobyGames MCP Server

Cline provides unique advantages when paired with MobyGames through the Model Context Protocol.

01

Cline operates autonomously. it reads your codebase, plans a strategy, and executes multi-step tasks including MCP tool calls without step-by-step prompts

02

Runs inside VS Code, so you get MCP tool access alongside your existing extensions, terminal, and version control in a single window

03

Cline can create, edit, and delete files based on MCP tool responses, enabling end-to-end automation from data retrieval to code generation

04

Transparent execution: every tool call and file change is shown in Cline's activity log for full visibility and approval before committing

MobyGames + Cline Use Cases

Practical scenarios where Cline combined with the MobyGames MCP Server delivers measurable value.

01

Autonomous feature building: tell Cline to fetch data from MobyGames and scaffold a complete module with types, handlers, and tests

02

Codebase refactoring: use MobyGames tools to validate live data while Cline restructures your code to match updated schemas

03

Automated testing: Cline fetches real responses from MobyGames and generates snapshot tests or mocks based on actual payloads

04

Incident response: query MobyGames for real-time status and let Cline generate hotfix patches based on the findings

MobyGames MCP Tools for Cline (11)

These 11 tools become available when you connect MobyGames to Cline via MCP:

01

get_attributes

g. "Educational", "Free-to-play", "Open world", "Multiplayer"). Returns attribute names and IDs. Get game attributes/special attributes

02

get_companies

Returns company names, game counts and profile info. Search for game publishers and companies by name

03

get_developers

Returns developer names, game counts and profile info. Search for game developers by name

04

get_game_by_id

Returns title, release dates, platforms, genres, descriptions, developers, publishers, MobyScore, screenshots, covers and credits. Get detailed info for a specific game by MobyGames ID

05

get_game_credits

) for a specific game by its MobyGames ID. Returns person names, roles and departments. Get credits for a specific game

06

get_game_group

Returns group name, description and list of games in the group. Get details for a specific game group (series/franchise)

07

get_game_groups

Returns group names, game counts and descriptions. Get list of game groups (series/franchises)

08

get_genres

Returns genre names and IDs for filtering game searches. Get list of all game genres

09

get_platforms

Returns platform names and IDs for filtering game searches. Get list of all gaming platforms

10

get_reviews

Optionally filter by game ID. Returns review scores, reviewer names, publications and review excerpts. Get game reviews from the MobyGames database

11

search_games

Supports filtering by title, platform, genre and developer. Returns game titles, release years, platforms, genres, MobyScores and developer/publisher info. Search for video games in the MobyGames database

Example Prompts for MobyGames in Cline

Ready-to-use prompts you can give your Cline agent to start working with MobyGames immediately.

01

"Search for The Legend of Zelda games."

02

"Show me games developed by FromSoftware."

03

"What RPGs are available for Nintendo Switch?"

Troubleshooting MobyGames MCP Server with Cline

Common issues when connecting MobyGames to Cline through the Vinkius, and how to resolve them.

01

Server shows error in sidebar

Click the server name to see logs. Verify the URL and token are correct.

MobyGames + Cline FAQ

Common questions about integrating MobyGames MCP Server with Cline.

01

How does Cline connect to MCP servers?

Cline reads MCP server configurations from its settings panel in VS Code. Add the server URL and Cline discovers all available tools on initialization.
02

Can Cline run MCP tools without approval?

By default, Cline asks for confirmation before executing tool calls. You can configure auto-approval rules for trusted servers in the settings.
03

Does Cline support multiple MCP servers at once?

Yes. Configure as many servers as needed. Cline can use tools from different servers within the same autonomous task execution.

Connect MobyGames to Cline

Get your token, paste the configuration, and start using 11 tools in under 2 minutes. No API key management needed.