Brawl Stars MCP for AI. Deep Dive Analytics for Player and Club Stats
Works with every AI agent you already use
…and any MCP-compatible client








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Brawl Stars provides real-time access to deep game analytics, letting you track player performance, map rotations, and global club rankings directly through your AI client.
Get detailed stats on brawlers, analyze battle history for any tag, or manage community insights without leaving your agent interface.
What your AI can do
Get brawler rankings
Gets the current ranking data for individual brawlers globally or by country.
Get brawler
Retrieves specific information about a brawler, like their primary stats.
List brawlers
Provides a complete list of every brawler available in the game.
Retrieve current statistics, trophy totals, and battle logs for any specific player tag.
Get full details on a club, including its ranking and the member list.
List all available brawlers or check which maps are active during the current event rotation.
Query leaderboards for players, clubs, or specific brawlers across different regions.
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Brawl Stars: 10 Tools for Data Analytics
These ten tools let you query everything about the game—from specific brawler details to massive player history logs.
Make your AI actually useful.
Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.
Start using Brawl Stars on VinkiusGet Brawler Rankings
Gets the current ranking data for individual brawlers globally or by country.
Get Brawler
Retrieves specific information about a brawler, like their primary stats.
List Brawlers
Provides a complete list of every brawler available in the game.
Get Club Members
Lists all the players belonging to a specified club.
Get Club Rankings
Checks how well a club ranks globally or within a specific country.
Get Club
Pulls core details about a specific club, like its name and total trophies.
Get Event Rotation
Returns the list of maps and game modes currently active for events.
Get Player Battlelog
Retrieves the performance data from the last 25 battles for one player tag.
Get Player Rankings
Checks a player's current ranking status globally or in their region.
Get Player
Gets a player's current profile, stats, and trophy count.
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Works with Claude, ChatGPT, Cursor, and more
The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.
This connection provides 10 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.
Tracking Brawl Stars Data Used to Be a Pain
Right now, getting a full picture of player performance means jumping between the game app's dashboard, external stat websites, and club forums. You have to manually copy player tags, then paste them into different search fields, cross-reference trophies against global leaderboards, and finally check an ad-hoc page for current maps.
With this MCP connected through Vinkius, you talk to your agent like a human coach talks to a teammate. Instead of clicking through tabs, you just ask: 'What's the club status and performance log for our top three players?' The answer comes back compiled, structured data that shows you exactly what you need.
Get Player Profiles with get_player
You no longer have to manually search the app for a player's current trophy count or their historical peak. You simply provide the tag and ask your agent what they need to know.
It’s instant, comprehensive data retrieval that puts an expert analyst right in your chat window. It's that simple.
What your AI can actually do with this
Forget manually digging into multiple in-game dashboards or relying on scattered external websites. This MCP connects your agent to the core data of Brawl Stars. You can ask questions like, 'How did Player X perform against brawler Y last month?' and get a detailed breakdown instantly. It pulls everything together: from individual player profiles and trophy counts to analyzing the entire history of their last 25 matches.
Need to manage a squad? You can check club details and view every member's status in one chat thread. Plus, it keeps you current on the meta by listing all available brawlers or telling you which maps are currently active for the event rotation. Connecting this through Vinkius means your AI client acts like a dedicated esports analyst that never sleeps.
019e5d02-936a-730d-97b5-77fa371f1844 Here's how it actually works
The bottom line is that your AI agent handles all the API complexity; you just ask questions in plain English.
Subscribe to this MCP and provide your Brawl Stars API key.
Your AI client passes a natural language query (e.g., 'What are the top 3 clubs globally?') to the connector.
The tool executes the necessary data calls, returning structured stats that your agent reads back to you.
Who is this actually for?
Anyone involved with competitive gaming, from casual team captains to professional content creators. If tracking performance metrics or managing a dedicated community's progress is part of your job, this MCP saves you hours of manual data cross-referencing.
Running deep dives on player stats or analyzing global club rankings for video content.
Checking a roster's collective history, identifying weak brawlers in the meta, and reviewing recent match performance.
Building custom reports by comparing player progression rates across different time periods or regions.
What Changes When You Connect
Review full performance histories using get_player_battlelog. Instead of sifting through dozens of screenshots, your agent analyzes the last 25 matches to pinpoint trends.
Manage community visibility by checking club details and member lists with get_club and get_club_members. You'll know exactly who's in the squad and their current status.
Keep up with game changes immediately. Use get_event_rotation to see what maps are active, eliminating guesswork about which modes you should be practicing for.
Gauge competition standing by querying global leaderboards using get_player_rankings or get_club_rankings. Know exactly where your squad stands against the world.
Get a complete picture of every character's status in one query. Use list_brawlers to see all available units and check their individual power levels with get_brawler.
See it in action
Diagnosing a drop in performance
A coach needs to know why Player X's win rate dropped last week. They ask the agent, which uses get_player_battlelog and get_player. The AI reviews the 25 matches, noting that the player hasn't used their strongest brawler lately.
Planning a tournament roster
A team captain needs to build a competitive squad. They use get_club_members and get_player_rankings to see which players are hitting peak form right now, ensuring the best lineup for the event.
Understanding the current meta
A streamer wants to know what content is hot. They ask about brawler rankings and use get_brawler_rankings, getting immediate data on which characters are currently dominating the leaderboards.
The honest tradeoffs
Querying everything at once
Asking the agent a single prompt like 'Give me all the player stats and club info for everyone.' The AI will fail because it can't process that many disparate data calls.
Break it down. First, get_club details to identify the group; then, use get_club_members to pull names. Finally, query each player with get_player one by one.
Forgetting regional boundaries
Assuming global rankings are enough when a tournament is restricted to one country.
Always specify the scope. Use get_player_rankings and ensure you provide the correct country code for accurate data.
Using outdated information
Building strategy around a brawler that was strong last month but isn't relevant now.
Check get_event_rotation first. This tells you if the meta has shifted and what maps are currently in play.
When It Fits, When It Doesn't
Use this MCP when your goal is deep, comparative analytics across multiple data points—like tracking performance trends or comparing club strengths against global benchmarks. You need to know why something happened, not just what happened. Don't use it if you only need a simple piece of information; for instance, if all you want is the name of one brawler, list_brawlers works fine. However, if you need that data point correlated with player history or current rankings, this MCP is necessary. It handles the complexity so your agent can do the heavy lifting.
Questions you might have
Can I see a player's recent match history? +
Yes! Use the get_player_battlelog tool with the player's tag to retrieve the last 25 battles, including game modes, results, and trophies gained or lost.
How do I find the best players for a specific brawler? +
Use the get_brawler_rankings tool. You will need to provide a country code (or 'global') and the numeric ID of the brawler, which you can find using list_brawlers.
Can I check which maps are currently active in the game? +
Yes, the get_event_rotation tool provides real-time information on all current and upcoming map rotations across different game modes.
What does the `get_club` tool return about a club? +
It provides core information like the club's official name, total member count, and current trophy ranking. This helps you verify basic details—like whether a club is active or how long it has been running.
How do I use `list_brawlers` to get every available character? +
It returns a complete catalog of all brawlers currently in the game. This list includes their official name, primary role (damage/support), and rarity tier.
Can `get_club_members` be used to view a club's full roster? +
Yes, this tool generates a direct list of every member ID within the specified club. It’s useful for auditing rosters or checking membership numbers without needing admin access.
Beyond trophies, what data points does `get_player` provide? +
The player profile gives more than just current trophy counts; you also get the brawler levels and the highest total trophy count they've ever reached. This offers a better view of their peak performance.
How do I limit my search when using `get_player_rankings`? +
You must specify the desired region or country code when calling this tool. Providing the scope ensures you are only comparing players within that specific geographical boundary.
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