Modio MCP for AI. Manage your entire modding ecosystem from any chat.
Works with every AI agent you already use
…and any MCP-compatible client








How this MCP server connects to your AI agent
Modio MCP connects your AI agent directly to the mod.io platform. Manage game mods and community content without leaving your chat window or IDE.
You can list games and fetch stats, browse available mods, add comments, submit ratings, manage file dependencies, and track user activity for any mod.
What AI agents can do with Modio Automation
Add mod comment
Posts a comment directly onto a specific mod's page.
Add mod dependencies
Specifies additional required files or mods for an existing mod to function correctly.
Add mod metadata
Adds descriptive key-value pairs to a mod's profile, enhancing its searchability.
List games available on the platform and fetch detailed statistics for specific titles.
Add, edit, or delete mod content, including managing metadata key-value pairs and listing file dependencies.
Submit ratings for mods, add comments, or list existing community discussions to track engagement.
View your personal profile details, list subscribed content, and check purchase history.
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What AI agents can do with Modio MCP: 24 Tools for Mod Management
These tools give you command-line access to every function on mod.io, allowing your AI agent to perform complex tasks like updating dependencies or listing community comments.
Make your AI actually useful.
Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.
Start using Modio on VinkiusAdd Mod Comment
Posts a comment directly onto a specific mod's page.
Add Mod Dependencies
Specifies additional required files or mods for an existing mod to function...
Add Mod Metadata
Adds descriptive key-value pairs to a mod's profile, enhancing its searchability.
Add Mod Rating
Submits a star rating for a specific mod based on user experience.
Add Mod Tags
Applies relevant keywords or tags to help users find the mod.
Add Mod
Creates a brand new mod entry for use in a specific game.
Checkout Mod
Handles the process of purchasing a paid mod using the user's account balance.
Delete Mod Comment
Removes a comment that was previously posted on a mod.
Delete Mod Dependencies
Removes required file dependencies from an existing mod's definition.
Delete Mod Metadata
Clears out specific metadata key-value pairs attached to a mod.
Delete Mod Tags
Removes one or more tags that were previously applied to the mod's listing.
Delete Mod
Permanently deletes an entire mod from the platform.
Edit Mod
Modifies general details and information for a mod that already exists.
Get Game Stats
Retrieves current performance statistics for an entire game title.
Get Game
Fetches comprehensive details about a specific game on the platform.
List Games
Provides a complete list of all games hosted across mod.io.
List My Mods
Retrieves a list of mods created by the user or associated with their team.
List My Purchased
Displays all mods that the authenticated user has paid for.
List My Ratings
Shows a record of ratings submitted by the current user account.
List My Subscriptions
Lists all mods that the authenticated user has chosen to follow for updates.
Get Me
Retrieves and displays the details of the authenticated user's profile.
List My Wallets
Shows all available digital wallets and their current balances for purchases.
List Mod Comments
Retrieves a list of comments that have been left on a specific mod.
List Mod Dependencies
Lists all required prerequisite mods or files for a given mod.
Get Mod File
Provides detailed information about a specific file attached to a mod.
List Mod Files
Generates a list of all files associated with a particular mod.
List Mod Metadata
Retrieves the metadata key-value pairs attached to a specific mod listing.
Get Mod Stats
Fetches usage and popularity statistics for an individual mod.
List Mod Tags
Retrieves all keywords or tags applied to a specific mod.
List Mod Team
Shows which users are listed as team members for the mod.
Get Mod
Retrieves all core details about a specific mod, including its description and version.
List Mods
Finds a list of all mods that belong to a single game title.
Subscribe Mod
Sets up automatic notifications for updates on a mod the user is interested in.
List Token Packs
Displays available packages of in-game currency or tokens for a specific game.
Unsubscribe Mod
Stops automatic notifications for a mod the user no longer needs updates on.
Security and governance baked right in.
Pick your AI client below to get set up. Just create a Vinkius account, subscribe, and you're instantly up and running. We handle the entire backend infrastructure, delivering out-of-the-box support for HTTPS Streamable, SSE, and OAuth2—zero messy routing required.
Choose How to Get Started
Build a custom MCP for your own tools, or connect a ready-made integration from our catalog.
Build Your Own
Turn any API into an MCP. Import a spec, define Agent Skills, or deploy with MCPFusion.
- Import from OpenAPI, Swagger, or YAML specs
- Create Agent Skills with progressive disclosure
- Deploy to edge with MCPFusion framework
- Built in DLP, auth, and compliance on every call
- Real time usage dashboard and cost metering
- Publish to catalog or keep private
Make Your AI Do More
Start with Modio, then connect any of our 5,100+ other servers whenever your AI needs more. One click, no limits.
- Use this MCP plus 5,100+ others, all in one place
- Add new capabilities to your AI anytime you want
- Every connection is secured and compliant automatically
- Track usage and costs across all your servers
- Works with Claude, ChatGPT, Cursor, and more
- New servers added to the catalog every week
Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by mod.io. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.
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Built on the Model Context Protocol (MCP) for Claude, ChatGPT, Cursor, and more
The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.
This connection provides 35 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.
The endless web of mod management tabs., Solved with Vinkius AI Gateway
Today, if you want to check the status of a community feature or track user feedback on your latest release, you're stuck. You open the mod.io site, navigate to the specific mod page, find the comment section, scroll through dozens of pages of feedback, copy down key insights, and then maybe switch tabs again just to check the current file list for potential bugs.
With this MCP, that entire process collapses into a single conversational exchange. You ask your agent about the community response, and it executes `list_mod_comments` or pulls stats with `get_mod_stats`. The result is clean, immediate data you can actually use.
Modio MCP: Full Control Over Your Content
Manual updates used to involve logging into the developer dashboard, finding the correct mod entry, navigating through sections for dependencies, and then manually adding key-value pairs or tags. It's tedious clicking on multiple separate screens just to fix a small detail.
Now you simply tell your agent what needs fixing. You can execute `add_mod_tags` or use `add_mod_dependencies` right from the chat window. It’s direct, immediate, and keeps your focus exactly where it should be.
What your AI can actually do with this
This connector lets you take full control of the entire modding lifecycle through natural conversation. Whether you're a developer needing to monitor official content or a dedicated modder updating assets, you can handle it all directly from your AI client. You don't have to switch between dozens of tabs just to check community feedback or update file metadata.
Need to see which mods rely on specific files? Just ask. Want to track how popular a new addition is? Get the stats instantly. This MCP lets you list games, manage user profiles, add comments and ratings, and even handle purchases right from your workflow. Because Vinkius hosts this MCP in their catalog, you connect once and gain access to all these powerful mod management tools.
019ea5f8-c523-7179-b32e-b0fdd89eb510 Here's how it actually works
The bottom line is that you get full mod management visibility without needing to log into the separate mod.io website.
Subscribe to this MCP and provide your mod.io API Key and Access Token.
Direct your AI agent to use the connector to perform a specific action (e.g., 'What mods are available for Game X?').
The agent executes the tool call, pulling real-time data on games, files, or user activity back into the chat.
Who is this actually for?
Game developers who need hands-free content monitoring, dedicated modders managing complex asset pipelines, and community managers tracking user feedback. If you spend time switching between a chat window, an IDE, and a web browser just to manage game assets, this is for you.
Using the MCP to monitor modding activity and track official content statistics without context switching from development tasks.
Updating assets, adding metadata key-value pairs, or fixing dependencies for a specific mod directly through their AI agent.
Listing comments and checking user ratings to gauge community sentiment on a new release.
What Changes When You Connect
You never have to switch context. Instead of visiting the mod.io website, checking stats, and then returning to your IDE, you can use this MCP connector directly in your agent's prompt.
It gives you granular control over content management. Need to add a description field or list dependencies for an old mod? Use add_mod_metadata or add_mod_dependencies without ever touching the web UI.
Community insights are instant. Instead of browsing forums, you can use the agent to run list_mod_comments and instantly assess community sentiment on a new feature.
Tracking is precise. You can get hard metrics using get_mod_stats or check out your own history with list_my_purchased, all in one chat session.
It simplifies content flow. Listing available games via list_games and then finding all mods for a title via list_mods makes initial research incredibly fast.
See it in action
Assessing Launch Readiness
A developer needs to know if their latest patch is stable. They ask their agent to run get_mod_stats for the core game and then use list_my_wallets to check if they have enough funds to purchase a necessary testing mod, all without leaving their terminal.
Responding to Community Criticism
A community manager notices complaints about poor organization. They ask the agent to run list_mod_dependencies for the problematic mod and then use add_mod_metadata to add clear instructions, solving the issue immediately.
Updating Deprecated Content
A modder finds that a critical file needs updating. They ask their agent to run list_mod_files, identify the outdated asset, and then use edit_mod to push out the new version.
Market Research
A user wants to see what’s popular in a new niche. They ask their agent to run list_games to find relevant titles, then use get_game_stats on the top contender to gauge its overall popularity.
The honest tradeoffs
Managing mods piece by piece
The user copies a list of 50 mod IDs and pastes them into a generic spreadsheet, then manually checks each one on the website to see who is subscribed or what the stats are.
Instead, ask your agent to use list_my_subscriptions for an overview, then follow up with targeted calls like get_mod_stats and list_mod_team on specific IDs.
Forgetting dependencies
A modder uploads a new file without realizing that the core game needs two other prerequisite mods to function, leading to user complaints.
Before publishing, use list_mod_dependencies on your main mod and verify all required components are listed correctly. Then, run add_mod_dependencies.
Assuming admin rights
A user tries to delete a popular mod using basic chat commands but realizes they didn't have the necessary permissions or tokens.
Always confirm your access first by running get_me to ensure you are authenticated, and then use delete_mod only if absolutely certain.
When It Fits, When It Doesn't
Use this MCP when your problem involves managing content assets, tracking community interaction (comments, ratings), or monitoring the lifecycle of user-generated game modifications. If your goal is purely to browse mods and find general ideas, you might just use a search engine.
However, don't use this if you simply need basic account information not tied to modding, like managing emails or calendar entries—for those, look for general communication MCPs. You also don't need it if all you want is a list of every game in existence; stick to list_games if that’s the only thing you need.
This tool excels when combining actions: checking stats (get_mod_stats), seeing who else uses it (list_mod_team), and then updating content (add_mod_metadata). It's a full lifecycle manager, not just a read-only catalog.
Questions you might have
How do I list all available mods using the Modio MCP? +
You can first run list_games to see what titles are available. Then, use list_mods with a specific game ID to get a comprehensive list of all mods for that title.
Can I check my personal mod history using the Modio MCP? +
Yes, you can view what you've purchased by calling list_my_purchased, or see your community contributions by running list_my_ratings.
What if I need to update a mod and also fix its dependencies? Is that possible with Modio MCP? +
Absolutely. You can use the agent to run list_mod_dependencies first to see what's required, and then use add_mod_dependencies to update the list directly.
Can I add metadata or tags to a mod using the Modio MCP? +
Yes. Use list_mod_metadata first to see what's already there, and then use add_mod_metadata or add_mod_tags to apply new descriptive information.
Does the Modio MCP allow me to delete content? +
Yes, you can perform cleanup actions like removing a mod using delete_mod, deleting comments with delete_mod_comment, or cleaning up files via list_mod_files.
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