Vinkius
Osu!

Osu! MCP for AI. Pull player stats and map data instantly.

Claude Claude
ChatGPT ChatGPT
Cursor Cursor
Gemini Gemini
Windsurf Windsurf
VS Code VS Code
JetBrains JetBrains
Vercel Vercel
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Works with every AI agent you already use

…and any MCP-compatible client

Osu! MCP on Cursor AI Code EditorOsu! MCP on Claude Desktop AppOsu! MCP on OpenAI Agents SDKOsu! MCP on Visual Studio CodeOsu! MCP on GitHub Copilot AI AgentOsu! MCP on Google Gemini AIOsu! MCP on Lovable AI DevelopmentOsu! MCP on Mistral AI AgentsOsu! MCP on Amazon AWS Bedrock

How this MCP server connects to your AI agent

Osu! provides direct access to the Osu! API via your AI agent. It lets you query player profiles, look up beatmap details, calculate map difficulty with different mods, and browse community discussions—all without opening a browser tab.

You can check top scores, analyze user performance on specific maps, and manage favorite content right from your chat window.

What AI agents can do with Osu! Automation

Get beatmap attributes

Retrieves technical details and modifiers for a specific beatmap file.

Get beatmap pack

Fetches data about an entire collection or bundle of beatmaps.

List beatmap packs

Retrieves a list of all available general beatmap packs by name or category.

+ 10 more capabilities included
Fetch User Profiles

Retrieve detailed public data, including stats and rankings, for any authenticated Osu! user.

Search and Retrieve Beatmaps

Find specific beatmap files or browse curated collections of maps by ID or name.

Calculate Map Difficulty Changes

Adjust a map's perceived difficulty (stars, AR, BPM) based on applied mod combinations and rulesets.

Check User Scores

Get a specific player's score against a known beatmap ID or check the top scores for that track.

Manage Favorites & Packs

Access and list beatmapsets marked as favorites by the user, or browse general beatmap packs.

Review Community Feedback

Pull discussion posts and votes from a specific beatmapset to track community feedback on mapping decisions.

Included with Plan

Waiting for input…

AI Agent

What AI agents can do with Osu! MCP Server: 13 Tools for Scoring and Data Retrieval

Use these 13 tools to pull specific Osu! data points—from user ranks and beatmap attributes to community discussion votes—directly into your workflow.

Make your AI actually useful.

Add this MCP to Claude, Cursor, or Windsurf and your AI stops guessing. It gets real tools to look things up, take action, and handle the stuff you keep doing by hand.

Start using Osu! on Vinkius

Get Beatmap Attributes

Retrieves technical details and modifiers for a specific beatmap file.

Get Beatmap Pack

Fetches data about an entire collection or bundle of beatmaps.

List Beatmap Packs

Retrieves a list of all available general beatmap packs by name or category.

Get Beatmap Scores

Pulls the top leaderboard scores for a specific, given beatmap ID.

Get Beatmapset

Gets metadata and information about an entire collection of related maps.

List Discussion Posts

Gets the latest discussion threads and comments related to a specific beatmapset.

List Discussion Votes

Retrieves aggregated votes cast on decisions or suggestions within a beatmapset's discussion.

List Discussions

Gets an overview of all general discussions attached to a specific beatmapset.

Get Favourites

Lists the IDs or names of beatmapsets that the user has marked as favorites.

Lookup Beatmap

Searches the database and returns fundamental metadata for a specific beatmap file...

Get Me

Retrieves the calling user's personal profile data, including stats and ranking...

Search Beatmapsets

Performs a targeted search across all available beatmapset collections.

Get User Beatmap Score

Calculates and returns a specific user's recorded score on a designated beatmap.

Security and governance baked right in.

Pick your AI client below to get set up. Just create a Vinkius account, subscribe, and you're instantly up and running. We handle the entire backend infrastructure, delivering out-of-the-box support for HTTPS Streamable, SSE, and OAuth2—zero messy routing required.

Claude AI

Claude AI

1

Open Claude Settings

Go to claude.ai, click your profile icon, then navigate to Customize → Connectors.

2

Add Custom Connector

Click the "+" button and select Add custom connector. Paste your Vinkius endpoint URL:

https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp

Replace [YOUR_TOKEN_HERE] with your token from cloud.vinkius.com. For OAuth-protected servers, expand Advanced settings to add credentials.

3

Start a conversation

Open a new chat. The Osu! integration is available immediately — no restart needed.

Choose How to Get Started

Build a custom MCP for your own tools, or connect a ready-made integration from our catalog.

Build Your Own

Turn any API into an MCP. Import a spec, define Agent Skills, or deploy with MCPFusion.

  • Import from OpenAPI, Swagger, or YAML specs
  • Create Agent Skills with progressive disclosure
  • Deploy to edge with MCPFusion framework
  • Built in DLP, auth, and compliance on every call
  • Real time usage dashboard and cost metering
  • Publish to catalog or keep private
Start building

Make Your AI Do More

Start with Osu!, then connect any of our 5,100+ other servers whenever your AI needs more. One click, no limits.

  • Use this MCP plus 5,100+ others, all in one place
  • Add new capabilities to your AI anytime you want
  • Every connection is secured and compliant automatically
  • Track usage and costs across all your servers
  • Works with Claude, ChatGPT, Cursor, and more
  • New servers added to the catalog every week
Osu! MCP server cover

Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by Osu!. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.

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Built on the Model Context Protocol (MCP) for Claude, ChatGPT, Cursor, and more

The Model Context Protocol standardizes how applications expose capabilities to LLMs. Instead of operating in isolation, your AI gains direct access to external platforms, live data, and real-world actions through secure, standardized connections.

This connection provides 13 powerful capabilities that interface natively with Claude, ChatGPT, Cursor, and other compatible AI platforms. No middleware. No custom integration required.

Sifting through web pages for scores feels like pulling teeth., Solved with Vinkius AI Gateway

Right now, if you want to compare your score on Map A against the top player's score on Map B, you open the Osu! site. You find Map A, check your performance tab (clicking 3 times). Then you close that and navigate to Map B’s leaderboard, scrolling until you find the high score. It takes context switching and copy-pasting just to get two numbers.

With this server, you tell your agent: 'Compare my best run on map X with the top player's score on map Y.' The agent runs `get_user_beatmap_score` and `get_beatmap_scores`, pulls both results into a single payload. You get the numbers instantly, right in your chat.

Osu! MCP Server: Get stats, scores, and data.

Previously, analyzing map difficulty meant opening external mod calculators or relying on community wiki pages. You'd have to manually input the base star count, then input 'DoubleTime,' and hope the calculation was correct. It’s a messy process with no single source of truth.

Now, you ask your agent: 'What happens if I apply DoubleTime to beatmap 987654?' The server runs `get_beatmap_attributes`, gives you the precise star increase, and provides the corrected AR and BPM. You don't calculate it; the data does.

What your AI can actually do with this

You connect your Osu! account right into this agent. You get direct access to the full Osu! API, so you're not stuck opening a browser tab just to check stats or find a map. This lets you query player profiles, look up beatmap details, calculate difficulty changes with mods, and even check out community discussions—all from your chat window.

Getting Your Stats & Checking Scores

You can instantly grab detailed public data about yourself using get_me, checking your global rank and total PP without leaving the conversation. If you wanna see what another player is rocking, you'll find ways to check their full profile details. When it comes to scores, you don't gotta guess: use get_user_beatmap_score to calculate a specific user's recorded score on any beatmap ID.

Need to know who the best players are? You can pull up the top leaderboard scores for any given map using get_beatmap_scores.

Finding and Analyzing Beatmaps

If you know exactly what you want, you can search the database with lookup_beatmap to get fundamental metadata on a specific beatmap file ID. For bigger finds, use search_beatmapsets or get_beatmapset to target entire collections of related maps. You can also browse general bundles using list_beatmap_packs, which gives you all available packs by name or category, or fetch data about a whole collection with get_beatmap_pack.

If you're checking out the mapsets you like best, get_favourites lists the beatmapsets you've marked as favorites. To see what’s in a single file, get_beatmap_attributes retrieves all the technical details and modifiers for that specific beatmap file.

Mapping Difficulty Changes

You don't just get base stats; you can run some math on 'em. You use get_beatmap_attributes to calculate how a map's perceived difficulty—the stars, AR, and BPM—changes when you apply different mod combinations or rulesets.

Tapping Into the Community Vibe

You wanna know what people are talking about? Use these tools. list_discussions gives you an overview of all general discussions attached to a specific mapset. You can then dig into specific threads using list_discussion_posts to get the latest posts and comments related to that mapset. If someone's making a decision on how the map should change, you'll find out what people think by running list_discussion_votes, which pulls aggregated votes cast on decisions or suggestions within that beatmapset’s discussion.

Built · Hosted · Managed by Vinkius Osu! MCP Server - Analyze Rhythm Game Scores & Stats
Server ID 019e5d41-4410-7188-98f1-6b7850fd80b6
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Compliance Grade F
Score 3.6/100
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Questions you might have

How do I get my own player profile using the Osu! MCP Server? +

You run the get_me tool. It needs your identify scope permissions, but it pulls all the basic public data for you: your current rank and total PP score.

What is the difference between `lookup_beatmap` and `search_beatmapsets`? +

lookup_beatmap gives you metadata for a single, specific file (a map). search_beatmapsets finds entire collections or groupings of maps by keyword.

Can I calculate difficulty using the Osu! MCP Server? +

Yes. You use get_beatmap_attributes. Just pass in the map ID and the mod names (e.g., 'DoubleTime') to get the modified star rating.

Where do I find top scores for a beatmap? +

Use the get_beatmap_scores tool. You just need to provide the specific ID of the map you want the leaderboard for, and it returns the current top results.

What authentication method does the Osu! MCP Server use when calling tools like `get_user_beatmap_score`? +

It requires an Osu! Personal Access Token (PAT). You must provide this token during server setup for any tool that accesses user-specific data, ensuring your AI client can authenticate on your behalf.

How do I use `list_discussion_posts` or `list_discussion_votes` to track community feedback? +

These tools pull the discussion threads and vote counts associated with a beatmapset. You can feed this data into your AI agent for analysis, letting it summarize current mapping trends or highlight controversial points.

What does the tool `get_favourites` retrieve, and what is its purpose? +

This tool fetches a list of beatmapsets you have marked as favorites. It's useful for quickly reviewing content you intend to play again without manually checking your profile.

If I use `lookup_beatmap` with an invalid ID, what should I expect? +

The API handles invalid or nonexistent IDs by returning a structured error response. Your AI client can read this specific error code to confirm the beatmap doesn't exist before attempting further actions.

Can I calculate the difficulty of a beatmap with specific mods like DoubleTime or HardRock? +

Yes! Use the get_beatmap_attributes tool. You can provide the Beatmap ID and an array of mods to get the adjusted difficulty metrics like Star Rating, AR, and OD.

How do I find my own profile statistics? +

Simply run the get_me tool. It will return your public profile data, including your global rank, PP, and accuracy for your primary ruleset.

Is it possible to search for new beatmapsets by a specific artist? +

Yes, use the search_beatmapsets tool with a query string. For example, searching for 'Camellia' will return all relevant beatmapsets associated with that artist.

Built & Managed by Vinkius 30s setup 13 tools

We've already built the connector for Osu!. Just plug in your AI agents and start using Vinkius.

No hosting. No infrastructure. No complex setup.
All 13 tools are live and waiting. You're up and running in seconds.

Vinkius runs on Claude Claude
Vinkius runs on ChatGPT ChatGPT
Vinkius runs on Cursor Cursor
Vinkius runs on Gemini Gemini
Vinkius runs on Windsurf Windsurf
Vinkius runs on VS Code VS Code
Vinkius runs on JetBrains JetBrains
Vinkius runs on Vercel Vercel
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