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How to Use the Epic Online Services & Social Analytics MCP in Cursor

Write game social features in Cursor using live Epic Online Services & Social Analytics data.

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Connect Epic Online Services & Social Analytics MCP to Cursor

Create your Vinkius account to connect Epic Online Services & Social Analytics to Cursor and route execution through our secure gateway. The platform manages server hosting, runtime updates, and security layers. Configuration requires no manual server provisioning.

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Write real-time social code in Cursor

Stop coding with dummy data. When you are writing multiplayer features or social UIs in Cursor, this MCP Server lets the editor pull real live data into your workspace. Your agent calls `get_friend_list` and `get_blocked_users` to see how the Epic backend actually formats relations, allowing Cursor to write perfect parsing logic on the first try. Having live data means fewer runtime bugs. You can ask Cursor to generate a UI component for a friend list, and the editor will test it against actual account profiles pulled via `get_account_details`, ensuring your code handles edge cases like long display names or empty lists.

Build achievement systems with live game data

Writing achievements is tedious when you have to keep checking your Epic developer portal. This MCP Server lets your agent pull your actual game configuration directly into the editor. Cursor calls `get_achievement_definitions` to read your active achievements, then uses `get_player_achievements` to get real player progress. This direct link lets you generate accurate progress bars or unlock notifications. Cursor reads the exact achievement structures returned by the tools, so you don't have to guess at key names or data types while writing your game's frontend.

Test player lookups and presence in Cursor Agent

Debugging player lookup flows is fast when your IDE can run the queries. Ask Cursor Agent to test your user search code. The agent runs `search_account_by_display_name` to find test accounts and checks status flows using `get_player_presence` without you needing to launch the game client. You can also inspect competitive features. Cursor can call `get_game_leaderboard` to pull real leaderboard rows, helping you write and test sorting algorithms or pagination logic using live competitive data.

Setup guide

Set up Epic Online Services & Social Analytics MCP in Cursor

Prerequisites

  • Cursor installed (macOS, Windows, or Linux)
  • Active Vinkius subscription with a valid endpoint token
  1. 1

    Open MCP Settings

    Go to Cursor Settings → MCP or open the Command Palette (Cmd+Shift+P / Ctrl+Shift+P) and search for "MCP: Add Server".

  2. 2

    Add the Epic Online Services & Social Analytics MCP

    Cursor will create or open .cursor/mcp.json in your project root. Paste the JSON snippet on the right. Replace [YOUR_TOKEN_HERE] with your endpoint token from cloud.vinkius.com.

  3. 3

    Enable Agent mode

    Open Composer (Cmd+I / Ctrl+I) and switch to Agent mode using the dropdown at the top. MCP tools are only available in Agent mode.

  4. 4

    Verify the connection

    Ask Cursor something like "List my recent Epic Online Services & Social Analytics transactions." If the MCP tools are loaded correctly, Cursor will call the Epic Online Services & Social Analytics tools automatically. You can also check Settings → MCP for a green status indicator.

.cursor/mcp.json
{
  "mcpServers": {
    "epic-online-services-social-analytics-mcp": {
      "url": "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"
    }
  }
}

Independent Platform Disclaimer: Vinkius is an independent platform and is not affiliated with, endorsed by, sponsored by, verified by, or otherwise authorized by Epic Online Services. All third-party trademarks, logos, and brand names are the property of their respective owners. Their use on this website is strictly for informational purposes to identify service compatibility and interoperability.

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Common questions about Epic Online Services & Social Analytics MCP in Cursor

Open your global or project-specific `mcp.json` file inside Cursor. Add the server configuration under the `mcpServers` key, then enable Agent mode in your chat panel to start using the tools.
Yes, Cursor can. Your agent runs `get_player_presence` to check whether a player is online or in-game, letting you write and test status-dependent code blocks with live data.
The server provides the `get_game_leaderboard` tool. Cursor calls this tool to get actual leaderboard data, allowing the AI to generate precise UI code and sorting logic based on the real Epic API payload.
No, you don't. Vinkius hosts this MCP Server in a managed environment. You just add the hosted endpoint and your token to Cursor's configuration file, and the tools are immediately available.
We use a zero-trust architecture where player achievement metrics and profiles fetched by `get_player_achievements` are never cached or logged. Cursor receives the data directly over a secure connection, and Vinkius destroys the ephemeral session data the moment the API call completes.

Start using the Epic Online Services & Social Analytics MCP today

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