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BattleMetrics MCP Server for Claude Desktop 12 tools — connect in under 2 minutes

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Claude Desktop is Anthropic's native application for interacting with Claude AI models on macOS and Windows. It was the first consumer application to ship with built-in MCP support, making it the reference implementation for the Model Context Protocol standard.

Vinkius supports streamable HTTP and SSE.

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Classic Setup·json
{
  "mcpServers": {
    "battlemetrics": {
      // Your Vinkius token. get it at cloud.vinkius.com
      "url": "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"
    }
  }
}
BattleMetrics
Fully ManagedVinkius Servers
60%Token savings
High SecurityEnterprise-grade
IAMAccess control
EU AI ActCompliant
DLPData protection
V8 IsolateSandboxed
Ed25519Audit chain
<40msKill switch
Stream every event to Splunk, Datadog, or your own webhook in real-time

* Every MCP server runs on Vinkius-managed infrastructure inside AWS - a purpose-built runtime with per-request V8 isolates, Ed25519 signed audit chains, and sub-40ms cold starts optimized for native MCP execution. See our infrastructure

About BattleMetrics MCP Server

Empower your AI agent to operate as a real-time intelligence layer over the global gaming server ecosystem with BattleMetrics, the industry-standard platform for game server monitoring. By connecting BattleMetrics to your agent, you transform complex server population analytics, player lookups, and ban auditing into natural conversation. Your agent can instantly search across thousands of tracked game servers, identify specific players, analyze population trends, and review ban records without navigating dashboards.

Claude Desktop is the definitive way to connect BattleMetrics to your AI workflow. Add Vinkius Edge URL to your config, restart the app, and Claude immediately exposes all 12 tools in the chat interface. ask a question, Claude calls the right tool, and you see the answer. Zero code, zero context switching.

What you can do

  • Server Discovery — Search and filter game servers by name, game, or country. View live player counts, rank, IP address, and detailed metadata.
  • Player Lookups — Search the global player database by name and retrieve full profiles including identifiers, playtime stats, and linked servers.
  • Session Tracking — View a player's complete session history showing which servers they played on, join/leave times, and duration.
  • Population Analytics — Retrieve historical player count data for any server to analyze peak hours, activity trends, and growth patterns.
  • Ban Auditing — List and review bans from your organization, filter by server, and inspect ban reasons, scope, and expiry.
  • Leaderboards — Access time-based leaderboards for any server to identify the most active players.
  • Game Catalog — Browse all games tracked by BattleMetrics and get detailed ecosystem statistics.

The BattleMetrics MCP Server exposes 12 tools through the Vinkius. Connect it to Claude Desktop in under two minutes — no API keys to rotate, no infrastructure to provision, no vendor lock-in. Your configuration, your data, your control.

How to Connect BattleMetrics to Claude Desktop via MCP

Follow these steps to integrate the BattleMetrics MCP Server with Claude Desktop.

01

Open Claude Desktop Settings

Go to Settings → Developer → Edit Config to open claude_desktop_config.json

02

Add the MCP Server

Paste the configuration above into the mcpServers section

03

Restart Claude Desktop

Close and reopen Claude Desktop to load the new server

04

Start using BattleMetrics

Look for the 🔌 icon in the chat. your 12 tools are now available

Why Use Claude Desktop with the BattleMetrics MCP Server

Claude Desktop by Anthropic provides unique advantages when paired with BattleMetrics through the Model Context Protocol.

01

Claude Desktop is the reference MCP client. it was designed alongside the protocol itself, ensuring the most complete and stable MCP implementation available

02

Zero-code configuration: add a server URL to a JSON file and Claude instantly discovers and exposes all available tools in the chat interface

03

Claude's extended thinking capability lets it reason through multi-step tool usage, chaining multiple API calls to answer complex questions

04

Enterprise-grade security with local config storage. your tokens never leave your machine, and connections go directly to Vinkius Edge network

BattleMetrics + Claude Desktop Use Cases

Practical scenarios where Claude Desktop combined with the BattleMetrics MCP Server delivers measurable value.

01

Interactive data exploration: ask Claude to query DNS records, look up WHOIS data, and cross-reference results in a single conversation

02

Ad-hoc security audits: type a domain name and let Claude enumerate subdomains, check DNS history, and flag configuration anomalies. all through natural language

03

Executive briefings: generate comprehensive domain intelligence reports by asking Claude to compile findings into a formatted summary

04

Learning and training: new team members can explore API capabilities conversationally without needing to read documentation

BattleMetrics MCP Tools for Claude Desktop (12)

These 12 tools become available when you connect BattleMetrics to Claude Desktop via MCP:

01

get_ban

Returns the ban reason, banned player identifier, timestamps, expiry date, scope (server-level or organization-wide), and the administrator who issued the ban. Requires appropriate ban:read scope on the API token. Use this after identifying a ban ID from list_bans. Get details for a specific ban

02

get_game

Returns details such as the game name, the number of tracked servers and players, and game-specific metadata. Use this to get an overview of a game's ecosystem on BattleMetrics. Get details about a specific tracked game

03

get_player

Returns the player name, associated identifiers (Steam, EOS, etc.), time played statistics, linked servers, and recent activity. Use this after identifying a player ID from list_players or session history. Get detailed profile for a specific player

04

get_player_sessions

Each session shows which server the player was on, when they joined, when they left, and the session duration. Useful for auditing player activity, tracking playtime, or verifying presence on a specific server. Get session history for a specific player

05

get_server

Returns the server name, IP address, port, current player count, max players, rank, game details, map, status, and detailed metadata. Use this when the user already has a server ID and wants deep information. Get detailed information about a specific game server

06

get_server_leaderboard

Returns player names, IDs, and playtime duration. This is useful for identifying the most active or dedicated players on any tracked game server. Use page_number for pagination. Get the time-based leaderboard for a game server

07

get_server_player_count_history

Useful for analyzing population trends, peak hours, and server activity patterns over a given time range. If start and stop are omitted, the API returns recent history. Use ISO 8601 timestamps for the date range. Get player count history for a game server over time

08

list_bans

Each ban includes the ban reason, the banned player identifier, timestamps, expiry, and scope (server-level or organization-wide). Requires appropriate ban:read scope on the API token. Use page_number for pagination and optional server_id to filter bans from a specific server. List bans in your BattleMetrics organization

09

list_games

Returns each game's ID, display name, and metadata. Useful for discovering which games are available for server and player queries, and for getting the correct game identifier to use in server filters. List all games tracked by BattleMetrics

10

list_players

Use the search parameter to find players by name. Returns player names, IDs, and metadata. Results are paginated — use page_number to navigate. This is a powerful tool for looking up any player across all supported games. Search and list players across all tracked game servers

11

list_servers

Use the optional search parameter to find servers by name, or filter by game and country. Returns server name, IP, port, player count, rank, and game type. Results are paginated — use page_number to navigate through results. List game servers tracked by BattleMetrics

12

search_servers

Unlike the basic list_servers tool, this supports granular filtering by server name, game, country, minimum/maximum player count, rank range, and more. Returns matching servers with full metadata including name, IP, port, player count, rank, game type, map, and status. Use this when you need precise filtering to find specific servers. Results are paginated — use page_number to navigate. Search game servers with advanced filters

Example Prompts for BattleMetrics in Claude Desktop

Ready-to-use prompts you can give your Claude Desktop agent to start working with BattleMetrics immediately.

01

"Show me the most popular Rust servers in the US right now."

02

"Look up the player 'shroud' and show me their recent session history."

03

"Show me the player count trend for server ID 12345 over the last 7 days."

Troubleshooting BattleMetrics MCP Server with Claude Desktop

Common issues when connecting BattleMetrics to Claude Desktop through the Vinkius, and how to resolve them.

01

Server not appearing after restart

Ensure the JSON is valid (no trailing commas). Check the file path: ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\\Claude\\ (Windows).
02

Authentication error

Verify your Vinkius token is correct. Go to cloud.vinkius.com to regenerate it if needed.
03

Tools not showing in chat

Click the 🔌 icon at the bottom of the chat input. If it shows 0 tools, the server may still be connecting. wait a few seconds.

BattleMetrics + Claude Desktop FAQ

Common questions about integrating BattleMetrics MCP Server with Claude Desktop.

01

How does Claude Desktop discover MCP tools?

When Claude Desktop starts, it reads the claude_desktop_config.json file and connects to each configured MCP server. It calls the tools/list endpoint to fetch the schema for every available tool, then surfaces them as clickable options in the chat interface via the 🔌 icon.
02

What happens if the MCP server is temporarily unavailable?

Claude Desktop handles disconnections gracefully. if the server is unreachable at startup, the tools simply won't appear. Once the server becomes available again, restarting Claude Desktop will re-establish the connection. There is no timeout penalty or error loop.
03

Can I connect multiple MCP servers simultaneously?

Yes. You can add as many servers as you need in the mcpServers section of the config file. Each server appears as a separate tool provider, and Claude can use tools from multiple servers in a single conversation turn.
04

Is there a limit on the number of tools per server?

Claude Desktop can handle hundreds of tools per server. However, for optimal LLM performance, Vinkius servers are designed to expose focused, well-documented tool sets rather than overwhelming the model with too many options.
05

Does Claude Desktop support Streamable HTTP transport?

Yes. Claude Desktop supports both SSE (Server-Sent Events) and the newer Streamable HTTP transport that Vinkius uses. Simply provide the server URL. Claude auto-negotiates the transport protocol.

Connect BattleMetrics to Claude Desktop

Get your token, paste the configuration, and start using 12 tools in under 2 minutes. No API key management needed.