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BattleMetrics MCP Server for Cursor 12 tools — connect in under 2 minutes

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Cursor is an AI-first code editor built on VS Code that integrates LLM-powered coding assistance directly into the development workflow. Its Agent mode enables autonomous multi-step coding tasks, and MCP support lets agents access external data sources and APIs during code generation.

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Classic Setup·json
{
  "mcpServers": {
    "battlemetrics": {
      "url": "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"
    }
  }
}
BattleMetrics
Fully ManagedVinkius Servers
60%Token savings
High SecurityEnterprise-grade
IAMAccess control
EU AI ActCompliant
DLPData protection
V8 IsolateSandboxed
Ed25519Audit chain
<40msKill switch
Stream every event to Splunk, Datadog, or your own webhook in real-time

* Every MCP server runs on Vinkius-managed infrastructure inside AWS - a purpose-built runtime with per-request V8 isolates, Ed25519 signed audit chains, and sub-40ms cold starts optimized for native MCP execution. See our infrastructure

About BattleMetrics MCP Server

Empower your AI agent to operate as a real-time intelligence layer over the global gaming server ecosystem with BattleMetrics, the industry-standard platform for game server monitoring. By connecting BattleMetrics to your agent, you transform complex server population analytics, player lookups, and ban auditing into natural conversation. Your agent can instantly search across thousands of tracked game servers, identify specific players, analyze population trends, and review ban records without navigating dashboards.

Cursor's Agent mode turns BattleMetrics into an in-editor superpower. Ask Cursor to generate code using live data from BattleMetrics and it fetches, processes, and writes. all in a single agentic loop. 12 tools appear alongside file editing and terminal access, creating a unified development environment grounded in real-time information.

What you can do

  • Server Discovery — Search and filter game servers by name, game, or country. View live player counts, rank, IP address, and detailed metadata.
  • Player Lookups — Search the global player database by name and retrieve full profiles including identifiers, playtime stats, and linked servers.
  • Session Tracking — View a player's complete session history showing which servers they played on, join/leave times, and duration.
  • Population Analytics — Retrieve historical player count data for any server to analyze peak hours, activity trends, and growth patterns.
  • Ban Auditing — List and review bans from your organization, filter by server, and inspect ban reasons, scope, and expiry.
  • Leaderboards — Access time-based leaderboards for any server to identify the most active players.
  • Game Catalog — Browse all games tracked by BattleMetrics and get detailed ecosystem statistics.

The BattleMetrics MCP Server exposes 12 tools through the Vinkius. Connect it to Cursor in under two minutes — no API keys to rotate, no infrastructure to provision, no vendor lock-in. Your configuration, your data, your control.

How to Connect BattleMetrics to Cursor via MCP

Follow these steps to integrate the BattleMetrics MCP Server with Cursor.

01

Open MCP Settings

Press Cmd+Shift+P (macOS) or Ctrl+Shift+P (Windows/Linux) → search "MCP Settings"

02

Add the server config

Paste the JSON configuration above into the mcp.json file that opens

03

Save the file

Cursor will automatically detect the new MCP server

04

Start using BattleMetrics

Open Agent mode in chat and ask: "Using BattleMetrics, help me...". 12 tools available

Why Use Cursor with the BattleMetrics MCP Server

Cursor AI Code Editor provides unique advantages when paired with BattleMetrics through the Model Context Protocol.

01

Agent mode turns Cursor into an autonomous coding assistant that can read files, run commands, and call MCP tools without switching context

02

Cursor's Composer feature can generate entire files using real-time data fetched through MCP. no copy-pasting from external dashboards

03

MCP tools appear alongside built-in tools like file reading and terminal access, creating a unified agentic environment

04

VS Code extension compatibility means your existing workflow, keybindings, and extensions all work alongside MCP tools

BattleMetrics + Cursor Use Cases

Practical scenarios where Cursor combined with the BattleMetrics MCP Server delivers measurable value.

01

Code generation with live data: ask Cursor to generate a security report module using live DNS and subdomain data fetched through MCP

02

Automated documentation: have Cursor query your API's tool schemas and generate TypeScript interfaces or OpenAPI specs automatically

03

Infrastructure-as-code: Cursor can fetch domain configurations and generate corresponding Terraform or CloudFormation templates

04

Test scaffolding: ask Cursor to pull real API responses via MCP and generate unit test fixtures from actual data

BattleMetrics MCP Tools for Cursor (12)

These 12 tools become available when you connect BattleMetrics to Cursor via MCP:

01

get_ban

Returns the ban reason, banned player identifier, timestamps, expiry date, scope (server-level or organization-wide), and the administrator who issued the ban. Requires appropriate ban:read scope on the API token. Use this after identifying a ban ID from list_bans. Get details for a specific ban

02

get_game

Returns details such as the game name, the number of tracked servers and players, and game-specific metadata. Use this to get an overview of a game's ecosystem on BattleMetrics. Get details about a specific tracked game

03

get_player

Returns the player name, associated identifiers (Steam, EOS, etc.), time played statistics, linked servers, and recent activity. Use this after identifying a player ID from list_players or session history. Get detailed profile for a specific player

04

get_player_sessions

Each session shows which server the player was on, when they joined, when they left, and the session duration. Useful for auditing player activity, tracking playtime, or verifying presence on a specific server. Get session history for a specific player

05

get_server

Returns the server name, IP address, port, current player count, max players, rank, game details, map, status, and detailed metadata. Use this when the user already has a server ID and wants deep information. Get detailed information about a specific game server

06

get_server_leaderboard

Returns player names, IDs, and playtime duration. This is useful for identifying the most active or dedicated players on any tracked game server. Use page_number for pagination. Get the time-based leaderboard for a game server

07

get_server_player_count_history

Useful for analyzing population trends, peak hours, and server activity patterns over a given time range. If start and stop are omitted, the API returns recent history. Use ISO 8601 timestamps for the date range. Get player count history for a game server over time

08

list_bans

Each ban includes the ban reason, the banned player identifier, timestamps, expiry, and scope (server-level or organization-wide). Requires appropriate ban:read scope on the API token. Use page_number for pagination and optional server_id to filter bans from a specific server. List bans in your BattleMetrics organization

09

list_games

Returns each game's ID, display name, and metadata. Useful for discovering which games are available for server and player queries, and for getting the correct game identifier to use in server filters. List all games tracked by BattleMetrics

10

list_players

Use the search parameter to find players by name. Returns player names, IDs, and metadata. Results are paginated — use page_number to navigate. This is a powerful tool for looking up any player across all supported games. Search and list players across all tracked game servers

11

list_servers

Use the optional search parameter to find servers by name, or filter by game and country. Returns server name, IP, port, player count, rank, and game type. Results are paginated — use page_number to navigate through results. List game servers tracked by BattleMetrics

12

search_servers

Unlike the basic list_servers tool, this supports granular filtering by server name, game, country, minimum/maximum player count, rank range, and more. Returns matching servers with full metadata including name, IP, port, player count, rank, game type, map, and status. Use this when you need precise filtering to find specific servers. Results are paginated — use page_number to navigate. Search game servers with advanced filters

Example Prompts for BattleMetrics in Cursor

Ready-to-use prompts you can give your Cursor agent to start working with BattleMetrics immediately.

01

"Show me the most popular Rust servers in the US right now."

02

"Look up the player 'shroud' and show me their recent session history."

03

"Show me the player count trend for server ID 12345 over the last 7 days."

Troubleshooting BattleMetrics MCP Server with Cursor

Common issues when connecting BattleMetrics to Cursor through the Vinkius, and how to resolve them.

01

Tools not appearing in Cursor

Ensure you are in Agent mode (not Ask mode). MCP tools only work in Agent mode.
02

Server shows as disconnected

Check Settings → Features → MCP and verify the server status. Try clicking the refresh button.

BattleMetrics + Cursor FAQ

Common questions about integrating BattleMetrics MCP Server with Cursor.

01

What is Agent mode and why does it matter for MCP?

Agent mode is Cursor's autonomous execution mode where the AI can perform multi-step tasks: reading files, editing code, running terminal commands, and calling MCP tools. Without Agent mode, Cursor operates in a simpler ask-and-answer mode that doesn't support tool calling. Always ensure you're in Agent mode when working with MCP servers.
02

Where does Cursor store MCP configuration?

Cursor looks for MCP server configurations in a mcp.json file. You can configure servers at the project level (.cursor/mcp.json in your project root) or globally (~/.cursor/mcp.json). Project-level configs take precedence.
03

Can Cursor use MCP tools in inline edits?

No. MCP tools are only available in Agent mode through the chat panel. Inline completions and Tab suggestions do not trigger MCP tool calls. This is by design. tool calls require user visibility and approval.
04

How do I verify MCP tools are loaded?

Open Settings → Features → MCP and look for your server name. A green indicator means the server is connected. You can also check Agent mode's available tools by clicking the tools dropdown in the chat panel.

Connect BattleMetrics to Cursor

Get your token, paste the configuration, and start using 12 tools in under 2 minutes. No API key management needed.