Riot Games MCP Server for AutoGen 12 tools — connect in under 2 minutes
Microsoft AutoGen enables multi-agent conversations where agents negotiate, delegate, and execute tasks collaboratively. Add Riot Games as an MCP tool provider through Vinkius and every agent in the group can access live data and take action.
ASK AI ABOUT THIS MCP SERVER
Vinkius supports streamable HTTP and SSE.
import asyncio
from autogen_agentchat.agents import AssistantAgent
from autogen_ext.tools.mcp import McpWorkbench
async def main():
# Your Vinkius token. get it at cloud.vinkius.com
async with McpWorkbench(
server_params={"url": "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"},
transport="streamable_http",
) as workbench:
tools = await workbench.list_tools()
agent = AssistantAgent(
name="riot_games_agent",
tools=tools,
system_message=(
"You help users with Riot Games. "
"12 tools available."
),
)
print(f"Agent ready with {len(tools)} tools")
asyncio.run(main())
* Every MCP server runs on Vinkius-managed infrastructure inside AWS - a purpose-built runtime with per-request V8 isolates, Ed25519 signed audit chains, and sub-40ms cold starts optimized for native MCP execution. See our infrastructure
About Riot Games MCP Server
Connect to Riot Games API and access League of Legends player data through natural conversation.
AutoGen enables multi-agent conversations where agents negotiate, delegate, and collaboratively use Riot Games tools. Connect 12 tools through Vinkius and assign role-based access. a data analyst queries while a reviewer validates, with optional human-in-the-loop approval for sensitive operations.
What you can do
- Player Lookup — Find any player by Riot ID (game name + tag line) and get their PUUID
- Summoner Profile — Get summoner level, profile icon and account details
- Match History — Browse recent matches with full details (KDA, items, runes, gold, damage)
- Ranked Stats — Check current rank, tier, LP and win/loss records for all queues
- Champion Masteries — View champion mastery levels, points and tokens
- Live Games — Check if a player is currently in-game with team compositions and bans
- Featured Games — Browse high-elo live games currently in progress
- Champion Data — Get full champion info including abilities, stats, lore and skins
The Riot Games MCP Server exposes 12 tools through the Vinkius. Connect it to AutoGen in under two minutes — no API keys to rotate, no infrastructure to provision, no vendor lock-in. Your configuration, your data, your control.
How to Connect Riot Games to AutoGen via MCP
Follow these steps to integrate the Riot Games MCP Server with AutoGen.
Install AutoGen
Run pip install "autogen-ext[mcp]"
Replace the token
Replace [YOUR_TOKEN_HERE] with your Vinkius token
Integrate into workflow
Use the agent in your AutoGen multi-agent orchestration
Explore tools
The workbench discovers 12 tools from Riot Games automatically
Why Use AutoGen with the Riot Games MCP Server
AutoGen provides unique advantages when paired with Riot Games through the Model Context Protocol.
Multi-agent conversations: multiple AutoGen agents discuss, delegate, and collaboratively use Riot Games tools to solve complex tasks
Role-based architecture lets you assign Riot Games tool access to specific agents. a data analyst queries while a reviewer validates
Human-in-the-loop support: agents can pause for human approval before executing sensitive Riot Games tool calls
Code execution sandbox: AutoGen agents can write and run code that processes Riot Games tool responses in an isolated environment
Riot Games + AutoGen Use Cases
Practical scenarios where AutoGen combined with the Riot Games MCP Server delivers measurable value.
Collaborative analysis: one agent queries Riot Games while another validates results and a third generates the final report
Automated review pipelines: a researcher agent fetches data from Riot Games, a critic agent evaluates quality, and a writer produces the output
Interactive planning: agents negotiate task allocation using Riot Games data to make informed decisions about resource distribution
Code generation with live data: an AutoGen coder agent writes scripts that process Riot Games responses in a sandboxed execution environment
Riot Games MCP Tools for AutoGen (12)
These 12 tools become available when you connect Riot Games to AutoGen via MCP:
get_account_by_puuid
Returns game name, tag line and account metadata. Get player account details by PUUID
get_account_by_riot_id
Returns the PUUID (Player Universally Unique Identifier), game name, tag line and account metadata. The PUUID is required for most other API calls. Get player account by Riot ID (game name + tag line)
get_active_game
Returns game mode, game type, banned champions, all players with their champions, summoner spells, runes and team info. Returns 404 if the summoner is not in a game. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get current live game for a summoner
get_champion_details
Uses Data Dragon (static data, no API key needed). Get detailed info for a specific champion
get_champion_masteries
Returns champion ID, mastery level (1-7), mastery points, last play time, chest earned status and tokens needed for next level. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get champion mastery data for a player
get_champions
Uses Data Dragon (static data, no API key needed). Optional version (e.g. "14.1.1") and locale (e.g. "en_US", "pt_BR"). Get all League of Legends champions
get_featured_games
Returns game mode, banned champions, all players with their champions, summoner spells and game length. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get currently featured games (high elo live games)
get_league_entries
Returns tier (IRON, BRONZE, SILVER, GOLD, PLATINUM, EMERALD, DIAMOND, MASTER, GRANDMASTER, CHALLENGER), rank (I-IV), LP, wins, losses and hot/streak info. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get ranked league entries for a summoner
get_match
Requires the regional routing where the match was played (americas, europe, asia, sea). Get detailed match data by match ID
get_match_ids
Returns up to 20 match IDs by default. Use count (1-100) to get more matches and start for pagination. Regional routing: americas (NA, BR, LAN, LAS), europe (EUW, EUNE, TR, RU), asia (KR, JP), sea (PH, SG, TH, TW, VN, OCE). Get match history (match IDs) for a player
get_summoner_by_id
Returns summoner level, profile icon ID, revision date and account ID. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get League of Legends summoner profile by summoner ID
get_summoner_by_puuid
The summoner ID is needed for league and spectator queries. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get League of Legends summoner profile by PUUID
Example Prompts for Riot Games in AutoGen
Ready-to-use prompts you can give your AutoGen agent to start working with Riot Games immediately.
"Find the summoner Faker on KR server."
"What's Faker's ranked stats on KR?"
"Get Faker's last 5 match IDs."
Troubleshooting Riot Games MCP Server with AutoGen
Common issues when connecting Riot Games to AutoGen through the Vinkius, and how to resolve them.
McpWorkbench not found
pip install "autogen-ext[mcp]"Riot Games + AutoGen FAQ
Common questions about integrating Riot Games MCP Server with AutoGen.
How does AutoGen connect to MCP servers?
Can different agents have different MCP tool access?
Does AutoGen support human approval for tool calls?
Connect Riot Games with your favorite client
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Python framework for orchestrating collaborative AI agent crews.
Leading Python framework for composable LLM applications.
Data-aware AI agent framework for structured and unstructured sources.
Microsoft's framework for multi-agent collaborative conversations.
Connect Riot Games to AutoGen
Get your token, paste the configuration, and start using 12 tools in under 2 minutes. No API key management needed.
