Riot Games MCP Server for Windsurf 12 tools — connect in under 2 minutes
Windsurf brings agentic AI coding to a purpose-built IDE. Connect Riot Games through Vinkius and Cascade will auto-discover every tool. ask questions, generate code, and act on live data without leaving your editor.
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Vinkius supports streamable HTTP and SSE.
Vinkius Desktop App
The modern way to manage MCP Servers — no config files, no terminal commands. Install Riot Games and 2,500+ MCP Servers from a single visual interface.




{
"mcpServers": {
"riot-games": {
"url": "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"
}
}
}
* Every MCP server runs on Vinkius-managed infrastructure inside AWS - a purpose-built runtime with per-request V8 isolates, Ed25519 signed audit chains, and sub-40ms cold starts optimized for native MCP execution. See our infrastructure
About Riot Games MCP Server
Connect to Riot Games API and access League of Legends player data through natural conversation.
Windsurf's Cascade agent chains multiple Riot Games tool calls autonomously. query data, analyze results, and generate code in a single agentic session. Paste Vinkius Edge URL, reload, and all 12 tools are immediately available. Real-time tool feedback appears inline, so you see API responses directly in your editor.
What you can do
- Player Lookup — Find any player by Riot ID (game name + tag line) and get their PUUID
- Summoner Profile — Get summoner level, profile icon and account details
- Match History — Browse recent matches with full details (KDA, items, runes, gold, damage)
- Ranked Stats — Check current rank, tier, LP and win/loss records for all queues
- Champion Masteries — View champion mastery levels, points and tokens
- Live Games — Check if a player is currently in-game with team compositions and bans
- Featured Games — Browse high-elo live games currently in progress
- Champion Data — Get full champion info including abilities, stats, lore and skins
The Riot Games MCP Server exposes 12 tools through the Vinkius. Connect it to Windsurf in under two minutes — no API keys to rotate, no infrastructure to provision, no vendor lock-in. Your configuration, your data, your control.
How to Connect Riot Games to Windsurf via MCP
Follow these steps to integrate the Riot Games MCP Server with Windsurf.
Open MCP Settings
Go to Settings → MCP Configuration or press Cmd+Shift+P and search "MCP"
Add the server
Paste the JSON configuration above into mcp_config.json
Save and reload
Windsurf will detect the new server automatically
Start using Riot Games
Open Cascade and ask: "Using Riot Games, help me...". 12 tools available
Why Use Windsurf with the Riot Games MCP Server
Windsurf provides unique advantages when paired with Riot Games through the Model Context Protocol.
Windsurf's Cascade agent autonomously chains multiple tool calls in sequence, solving complex multi-step tasks without manual intervention
Purpose-built for agentic workflows. Cascade understands context across your entire codebase and integrates MCP tools natively
JSON-based configuration means zero code changes: paste a URL, reload, and all 12 tools are immediately available
Real-time tool feedback is displayed inline, so you see API responses directly in your editor without switching contexts
Riot Games + Windsurf Use Cases
Practical scenarios where Windsurf combined with the Riot Games MCP Server delivers measurable value.
Automated code generation: ask Cascade to fetch data from Riot Games and generate models, types, or handlers based on real API responses
Live debugging: query Riot Games tools mid-session to inspect production data while debugging without leaving the editor
Documentation generation: pull schema information from Riot Games and have Cascade generate comprehensive API docs automatically
Rapid prototyping: combine Riot Games data with Cascade's code generation to scaffold entire features in minutes
Riot Games MCP Tools for Windsurf (12)
These 12 tools become available when you connect Riot Games to Windsurf via MCP:
get_account_by_puuid
Returns game name, tag line and account metadata. Get player account details by PUUID
get_account_by_riot_id
Returns the PUUID (Player Universally Unique Identifier), game name, tag line and account metadata. The PUUID is required for most other API calls. Get player account by Riot ID (game name + tag line)
get_active_game
Returns game mode, game type, banned champions, all players with their champions, summoner spells, runes and team info. Returns 404 if the summoner is not in a game. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get current live game for a summoner
get_champion_details
Uses Data Dragon (static data, no API key needed). Get detailed info for a specific champion
get_champion_masteries
Returns champion ID, mastery level (1-7), mastery points, last play time, chest earned status and tokens needed for next level. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get champion mastery data for a player
get_champions
Uses Data Dragon (static data, no API key needed). Optional version (e.g. "14.1.1") and locale (e.g. "en_US", "pt_BR"). Get all League of Legends champions
get_featured_games
Returns game mode, banned champions, all players with their champions, summoner spells and game length. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get currently featured games (high elo live games)
get_league_entries
Returns tier (IRON, BRONZE, SILVER, GOLD, PLATINUM, EMERALD, DIAMOND, MASTER, GRANDMASTER, CHALLENGER), rank (I-IV), LP, wins, losses and hot/streak info. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get ranked league entries for a summoner
get_match
Requires the regional routing where the match was played (americas, europe, asia, sea). Get detailed match data by match ID
get_match_ids
Returns up to 20 match IDs by default. Use count (1-100) to get more matches and start for pagination. Regional routing: americas (NA, BR, LAN, LAS), europe (EUW, EUNE, TR, RU), asia (KR, JP), sea (PH, SG, TH, TW, VN, OCE). Get match history (match IDs) for a player
get_summoner_by_id
Returns summoner level, profile icon ID, revision date and account ID. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get League of Legends summoner profile by summoner ID
get_summoner_by_puuid
The summoner ID is needed for league and spectator queries. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get League of Legends summoner profile by PUUID
Example Prompts for Riot Games in Windsurf
Ready-to-use prompts you can give your Windsurf agent to start working with Riot Games immediately.
"Find the summoner Faker on KR server."
"What's Faker's ranked stats on KR?"
"Get Faker's last 5 match IDs."
Troubleshooting Riot Games MCP Server with Windsurf
Common issues when connecting Riot Games to Windsurf through the Vinkius, and how to resolve them.
Server not connecting
Riot Games + Windsurf FAQ
Common questions about integrating Riot Games MCP Server with Windsurf.
How does Windsurf discover MCP tools?
mcp_config.json file on startup and connects to each configured server via Streamable HTTP. Tools are listed in the MCP panel and available to Cascade automatically.Can Cascade chain multiple MCP tool calls?
Does Windsurf support multiple MCP servers?
mcp_config.json. Each server's tools appear in the MCP panel and Cascade can use tools from different servers in a single flow.Connect Riot Games with your favorite client
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Connect Riot Games to Windsurf
Get your token, paste the configuration, and start using 12 tools in under 2 minutes. No API key management needed.
