Riot Games MCP Server for Claude Code 12 tools — connect in under 2 minutes
Claude Code is Anthropic's agentic CLI for terminal-first development. Add Riot Games as an MCP server in one command and Claude Code will discover every tool at runtime. ideal for automation pipelines, CI/CD integration, and headless workflows via Vinkius.
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# Your Vinkius token. get it at cloud.vinkius.com
claude mcp add riot-games --transport http "https://edge.vinkius.com/[YOUR_TOKEN_HERE]/mcp"
* Every MCP server runs on Vinkius-managed infrastructure inside AWS - a purpose-built runtime with per-request V8 isolates, Ed25519 signed audit chains, and sub-40ms cold starts optimized for native MCP execution. See our infrastructure
About Riot Games MCP Server
Connect to Riot Games API and access League of Legends player data through natural conversation.
Claude Code registers Riot Games as an MCP server in a single terminal command. Once connected, Claude Code discovers all 12 tools at runtime and can call them headlessly. ideal for CI/CD pipelines, cron jobs, and automated workflows where Riot Games data drives decisions without human intervention.
What you can do
- Player Lookup — Find any player by Riot ID (game name + tag line) and get their PUUID
- Summoner Profile — Get summoner level, profile icon and account details
- Match History — Browse recent matches with full details (KDA, items, runes, gold, damage)
- Ranked Stats — Check current rank, tier, LP and win/loss records for all queues
- Champion Masteries — View champion mastery levels, points and tokens
- Live Games — Check if a player is currently in-game with team compositions and bans
- Featured Games — Browse high-elo live games currently in progress
- Champion Data — Get full champion info including abilities, stats, lore and skins
The Riot Games MCP Server exposes 12 tools through the Vinkius. Connect it to Claude Code in under two minutes — no API keys to rotate, no infrastructure to provision, no vendor lock-in. Your configuration, your data, your control.
How to Connect Riot Games to Claude Code via MCP
Follow these steps to integrate the Riot Games MCP Server with Claude Code.
Install Claude Code
Run npm install -g @anthropic-ai/claude-code if not already installed
Add the MCP Server
Run the command above in your terminal
Verify the connection
Run claude mcp to list connected servers, or type /mcp inside a session
Start using Riot Games
Ask Claude: "Using Riot Games, show me...". 12 tools are ready
Why Use Claude Code with the Riot Games MCP Server
Claude Code provides unique advantages when paired with Riot Games through the Model Context Protocol.
Single-command setup: `claude mcp add` registers the server instantly. no config files to edit or applications to restart
Terminal-native workflow means MCP tools integrate seamlessly into shell scripts, CI/CD pipelines, and automated DevOps tasks
Claude Code runs headlessly, enabling unattended batch processing using Riot Games tools in cron jobs or deployment scripts
Built by the same team that created the MCP protocol, ensuring first-class compatibility and the fastest adoption of new protocol features
Riot Games + Claude Code Use Cases
Practical scenarios where Claude Code combined with the Riot Games MCP Server delivers measurable value.
CI/CD integration: embed Riot Games tool calls in your deployment pipeline to validate configurations or fetch secrets before shipping
Headless batch processing: schedule Claude Code to query Riot Games nightly and generate reports without human intervention
Shell scripting: pipe Riot Games outputs into other CLI tools for data transformation, filtering, and aggregation
Infrastructure monitoring: run Claude Code in a cron job to query Riot Games status endpoints and alert on anomalies
Riot Games MCP Tools for Claude Code (12)
These 12 tools become available when you connect Riot Games to Claude Code via MCP:
get_account_by_puuid
Returns game name, tag line and account metadata. Get player account details by PUUID
get_account_by_riot_id
Returns the PUUID (Player Universally Unique Identifier), game name, tag line and account metadata. The PUUID is required for most other API calls. Get player account by Riot ID (game name + tag line)
get_active_game
Returns game mode, game type, banned champions, all players with their champions, summoner spells, runes and team info. Returns 404 if the summoner is not in a game. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get current live game for a summoner
get_champion_details
Uses Data Dragon (static data, no API key needed). Get detailed info for a specific champion
get_champion_masteries
Returns champion ID, mastery level (1-7), mastery points, last play time, chest earned status and tokens needed for next level. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get champion mastery data for a player
get_champions
Uses Data Dragon (static data, no API key needed). Optional version (e.g. "14.1.1") and locale (e.g. "en_US", "pt_BR"). Get all League of Legends champions
get_featured_games
Returns game mode, banned champions, all players with their champions, summoner spells and game length. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get currently featured games (high elo live games)
get_league_entries
Returns tier (IRON, BRONZE, SILVER, GOLD, PLATINUM, EMERALD, DIAMOND, MASTER, GRANDMASTER, CHALLENGER), rank (I-IV), LP, wins, losses and hot/streak info. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get ranked league entries for a summoner
get_match
Requires the regional routing where the match was played (americas, europe, asia, sea). Get detailed match data by match ID
get_match_ids
Returns up to 20 match IDs by default. Use count (1-100) to get more matches and start for pagination. Regional routing: americas (NA, BR, LAN, LAS), europe (EUW, EUNE, TR, RU), asia (KR, JP), sea (PH, SG, TH, TW, VN, OCE). Get match history (match IDs) for a player
get_summoner_by_id
Returns summoner level, profile icon ID, revision date and account ID. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get League of Legends summoner profile by summoner ID
get_summoner_by_puuid
The summoner ID is needed for league and spectator queries. Platform codes: br1, na1, euw1, eun1, kr, jp1, oc1, la1, la2, tr1, ru. Get League of Legends summoner profile by PUUID
Example Prompts for Riot Games in Claude Code
Ready-to-use prompts you can give your Claude Code agent to start working with Riot Games immediately.
"Find the summoner Faker on KR server."
"What's Faker's ranked stats on KR?"
"Get Faker's last 5 match IDs."
Troubleshooting Riot Games MCP Server with Claude Code
Common issues when connecting Riot Games to Claude Code through the Vinkius, and how to resolve them.
Command not found: claude
npm install -g @anthropic-ai/claude-codeConnection timeout
Riot Games + Claude Code FAQ
Common questions about integrating Riot Games MCP Server with Claude Code.
How do I add an MCP server to Claude Code?
claude mcp add --transport http "" in your terminal. Claude Code registers the server and discovers all tools immediately.Can Claude Code run MCP tools in headless mode?
How do I list all connected MCP servers?
claude mcp in your terminal to see all registered servers and their status, or type /mcp inside an active Claude Code session.Connect Riot Games with your favorite client
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Connect Riot Games to Claude Code
Get your token, paste the configuration, and start using 12 tools in under 2 minutes. No API key management needed.
